MfDoom
Volt-Modder(in)
Sie scheint schon recht weit zu sein, eventuell kommt sie ja bald in den Hangar. So richtig Sinn macht sie erst wenn man Fracht transportieren kann.
Mit 2.7, wann auch immer das ist, soll das 2. System zusammen mit den nach zufallsverfahren erstellten Planeten kommen. Von Fracht und Itemsystem 2.0 habe ich nichts neues gehört.
Das hat CR im neuen 104thechairman rausgelassen (Fracht und mining etc. frühestens "later this year":
A: 2.4 added persistence which we will be opening up and expanding on. 2.5 will contain the outlaw base so there will be two factions and two spawning places. Our other “big” focus is the full Stanton system, which will be about a billion kilometres across, with procedurally generated planets. CryEngine was never built to simulate so many object so we’ve been working on full rewrite of everything in CryNetwork to get everything in place for the this and it is scheduled for 2.7. Once we have that and some messaging and organisational stuff which will be rolled out later this year we have the foundations to accelerate cargo, mining, etc. Our goal is to get Stanton fleshed out to the fidelity we want for all of Star Citizen: the “Pupil to Planet” level of detail.
Ich kann jedem nur empfehlen das anzuschauen oder zu lesen:
10 for the Chairman: Episode 85 - INN
Mit 2.7, wann auch immer das ist, soll das 2. System zusammen mit den nach zufallsverfahren erstellten Planeten kommen. Von Fracht und Itemsystem 2.0 habe ich nichts neues gehört.
Das hat CR im neuen 104thechairman rausgelassen (Fracht und mining etc. frühestens "later this year":
A: 2.4 added persistence which we will be opening up and expanding on. 2.5 will contain the outlaw base so there will be two factions and two spawning places. Our other “big” focus is the full Stanton system, which will be about a billion kilometres across, with procedurally generated planets. CryEngine was never built to simulate so many object so we’ve been working on full rewrite of everything in CryNetwork to get everything in place for the this and it is scheduled for 2.7. Once we have that and some messaging and organisational stuff which will be rolled out later this year we have the foundations to accelerate cargo, mining, etc. Our goal is to get Stanton fleshed out to the fidelity we want for all of Star Citizen: the “Pupil to Planet” level of detail.
Ich kann jedem nur empfehlen das anzuschauen oder zu lesen:
10 for the Chairman: Episode 85 - INN
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