Desweiteren zitiere ich hier noch einen Redditor der die Flughilfen nochmal schön erklärt:
Hi everyone! As most of you here I was struggling with the M&K control setup and found it much easier to handle the ships with either a Joystick or an 360 controller. But there is hope for M&K yet! While this topic is also important for other control methods it is almost mandatory for M&K to understand the IFCS. I will be quoting parts from the
DFM manual.
IFCS
Intelligent Flight Control System (IFCS). Flight control indicators are displayed in the lower right-hand side of the HUD. A flight control that has become disengaged will be more translucent with an “X” through it.
These are represented by the very important indicators almost in the center of your HUD. In your game it reads:
COUPLED/DECOUPLED
Coupled / Decoupled Mode. There are two flight control modes, coupled and decoupled. In coupled mode, flight is always nose-forward, like an atmospheric jet. When turning, the ship continues to move at a set velocity in the direction the nose is pointing.
This mode is very important to achieve the kind of maneuvers you see in Battlestar Galactica where the fighter turn around while still heading in the same direction. So basically this deactivates your main forward thrust, keeping you moving in the direction you were headed while still being able to turn around your axis. Ideal for shooting down people following you.
- To toggle this mode press CAPS
G-SAFE
This mode prevents you from making maneuvres that would cause you to black out. Thus this limits your agility. I would strongly suggest you turn this off as this will allow you far better movement. You will learn how much G-Force you can take.
- To toggle G-SAFE press CTRL-CAPS.
COMSTAB
Comstab will limit this sliding behavior by slow- ing the ship’s velocity during extreme maneuvers. It is similar to the traction control system of ground-based vehicles.
This is a bit more advanced setting that, as the manual says, will make your ship slide a lot more when its off. You can use this to do some awesome strafing maneuvers, but it requires a bit more practice.
- To toggle COMSTAB press CTRL-CAPS.
RELATIVE MODE
This mode is not talked about in the manual but is VERY important for M&K control. What this mode does is change your mouse control to either directly follow your mouse, or intelligently follow your mouse. You start the game with intelligent mode activated. This means that your ship will try to use its thrusters to steadily follow your mouse cursor around. This mode results is far less agility though than direct follow. Direct follow will make your ship use thrusters to instantly follow your mouse cursor. This will make your ship a lot quicker in turning and responding, at the cost of some stability. You can use this to your advantage to turn quickly and after the turn reactivate intelligent mode.
- To toggle relative mode press CTRL-F
One more thing I found was that mouse sensitivity, especially when you have intelligent relative mode disabled, is very important. Experiment with it and find what works for you!
Thanks for reading and see you in the verse!