SebaCl
Kabelverknoter(in)
AW: UPDATE 2: Skyrim Tweak Sammelsurium - User Tipps und Tricks im Eröffnungsthread/ neue inis online
Damn Alda, kannst du vllt. mal deine ini hochladen ?
und
@Adam West (wegen meiner .ini, die wiefolgt aussieht):
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=0
[Display]
iBlurDeferredShadowMask=8
fInteriorShadowDistance=3000.0000
fShadowDistance=3000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=1e+007
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=20000
fShadowLODStartFade=2000.0000
fLightLODStartFade=35000
iTexMipMapMinimum=8
iTexMipMapSkip=0
iWaterMultiSamples=4
iMultiSample=4
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1200
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA Geforce GTX 580"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.15
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=25000.0000
fGrassMaxStartFadeDistance=25000.0000
fGrassMinStartFadeDistance=400.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=0
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=250000.0000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=60
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
bForceHighDetailReflections=1
fBlockLoadDistanceLow=50000.0000
fBlockLoadDistance=125000.0000
fHighBlockLoadDistanceLow=20000.0000
bShadowsOnGrass=1
bActorSelfShadowing=1
bEquippedTorchesCastShadows=1
bAllow30Shaders=1
bUseSunbeams=1
bDecalMultithreaded=1
bBloodSplatterEnabled=0
fMapMenuOverlaySnowScale=0.0000
fMapMenuOverlayScale=0.0000
fBookOpenTime=50.0000
sIntroSequence=
fSunUpdateThreshold=0.5000
bDo30VFog=1
bDynamicWindowReflections=1
bAllow20HairShader=1
fGrassFadeRange=3000.0000
fGrassDefaultStartFadeDistance=6500.0000
bUseWaterHiRes=1
bForceFullDetail=1
[MapMenu]
uLockedObjectMapLOD=1
uLockedTerrainLOD=1
bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fMapWorldMaxPitch=360.0000
fMapWorldMinPitch=0.0000
fMapWorldYawRange=3600.0000
fMapWorldTransitionHeight=130000.0000
fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=130.0000
fMapWorldCursorMoveArea=0.9000
fMapWorldHeightAdjustmentForce=100.0000
fMapWorldZoomSpeed=0.0500
fMapLookMouseSpeed=3.0000
fMapMoveKeyboardSpeed=0.0005
fMapZoomMouseSpeed=5.0000
sMapCloudNIF=0
...da kann man aber bestimmt noch was enhancen, oder!? :3
Damn Alda, kannst du vllt. mal deine ini hochladen ?
und
@Adam West (wegen meiner .ini, die wiefolgt aussieht):
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=0
[Display]
iBlurDeferredShadowMask=8
fInteriorShadowDistance=3000.0000
fShadowDistance=3000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=1e+007
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=20000
fShadowLODStartFade=2000.0000
fLightLODStartFade=35000
iTexMipMapMinimum=8
iTexMipMapSkip=0
iWaterMultiSamples=4
iMultiSample=4
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1200
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA Geforce GTX 580"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.15
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=25000.0000
fGrassMaxStartFadeDistance=25000.0000
fGrassMinStartFadeDistance=400.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=0
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=250000.0000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=60
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
bForceHighDetailReflections=1
fBlockLoadDistanceLow=50000.0000
fBlockLoadDistance=125000.0000
fHighBlockLoadDistanceLow=20000.0000
bShadowsOnGrass=1
bActorSelfShadowing=1
bEquippedTorchesCastShadows=1
bAllow30Shaders=1
bUseSunbeams=1
bDecalMultithreaded=1
bBloodSplatterEnabled=0
fMapMenuOverlaySnowScale=0.0000
fMapMenuOverlayScale=0.0000
fBookOpenTime=50.0000
sIntroSequence=
fSunUpdateThreshold=0.5000
bDo30VFog=1
bDynamicWindowReflections=1
bAllow20HairShader=1
fGrassFadeRange=3000.0000
fGrassDefaultStartFadeDistance=6500.0000
bUseWaterHiRes=1
bForceFullDetail=1
[MapMenu]
uLockedObjectMapLOD=1
uLockedTerrainLOD=1
bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fMapWorldMaxPitch=360.0000
fMapWorldMinPitch=0.0000
fMapWorldYawRange=3600.0000
fMapWorldTransitionHeight=130000.0000
fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=130.0000
fMapWorldCursorMoveArea=0.9000
fMapWorldHeightAdjustmentForce=100.0000
fMapWorldZoomSpeed=0.0500
fMapLookMouseSpeed=3.0000
fMapMoveKeyboardSpeed=0.0005
fMapZoomMouseSpeed=5.0000
sMapCloudNIF=0
...da kann man aber bestimmt noch was enhancen, oder!? :3



Kann ich mit meinem sys nicht machen. zu low mit p2 940 und hd 5850! 


