Sammelthread Star Citizen

Sammelthread
So - konnte im PTU nun endlich ein wenig die Sabre testen.

optisch find ich das ding echt nice! spielerisch... isses glaube ich nichts für mich... zu stealthy... einfach nciht mein fall

daher meine Frage:
Ich hab damals eine P72 mit LTI gekauft und dann bis auf die Sabre upgraded - jetzt kann man ja nicht downgraden - aber "einschmelzen"

wie verhält sich das denn mit der LTI ? geht mir diese dann flöten ? Wie wird das gehandled :o
 
die geht dann flöten, ja
außer wenn du die Sabre Buybackst, dann hat diese wieder/noch LTI

und neben SC spiele ich noch Dragons Prophet, Minecraft, Anno in diversen Zeitaltern und Witcher 3
 
Buybacken ? immer dieses Denglisch :D

Naja gut, dann kommt das nicht in Frage - einzige Option für mich wäre z.b. Upgrade auf Superhornet - wenn die jemals wieder in den Sale kommt.

Ist nicht so, als würde mich Redeemer oder die "große" Connie nicht reitzen... aber argh... Retaliator und Sabre habe ich bereits... die waren schon teuer genug!

E:
Im Moment zocke ich nebenher: Arma3 (im eigenen Clan - MILSIM-Stuff), Total War Attila - Karl der Große DLC, sehr viel SQUAD - und hab sogar mal wieder nen Blick in X-Rebirth riskiert, hat ja am Freitag das 4.0 update bekommen
 
hab jetzt endlich nen 1440p monitor Hoffe meine 390 hält das aus xD
Mal sehen wann die nächsten Grafikkarten kommen und ich aufrüsten werde.
Konnte mich nicht entscheiden ob GPU oder Monitor aber Monitor war doch wichtiger :D
 
neuer patch :-) auf PTU

Star Citizen Patch 2.2.0h

Alpha Patch 2.2.0h has been released to PTU and is now available for player testing. During this initial testing phase, PTU access will be restricted to a small group of players that we will expand on over time. We have also increased the maximum number of players per instance of Crusader from 16 to 24 on the PTU so that we can gather performance data.

Your launcher should show “2.2.0-326283” as the client version. It is strongly recommended that players delete their USER folder for the Test client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Test.

Please review our current list of 2.2.0 PTU Known Issues FAQ, and take full advantage of our Issue Council area of the Community site to report any bugs you encounter, as well as contribute to other players submissions.

Important Issues:

If you’re experiencing a crash when going into or during Quantum Travel, delete any .cfg files that are in your Test folder. If you add settings via a custom user.cfg, please do so only with extreme caution.
Ship geometry can very occasionally disappear or turn invisible.
Using the Holotable in the Revel & York hangar will cause the game client to become unresponsive.

Contents:

Star Systems
Game Systems
First Person
Technical

Star Systems:

Fixed an issue where some of the doors in ArcCorp and Million Mile High Club would malfunction.
Increased the maximum player ship count of Crusader from 16 to 24.

Game Systems:

Fixed an issue where Criminals with Wanted Level 5 were kicked from the server before their death animation had even played.

First Person:

Fixed an issue where the magazine for the P4-AR was missing, both in-game and when reloading.
Fixed an issue where single-seat ship animations for the pilot were activating too soon after starting to enter the ship.

Technical:

Fixed some issues around network desyncing in Crusader and EVA.


Quelle :Roberts Space Industries
 
Paar Komponenten:


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So, jetzt bin ich in den erlesenen Kreis der "Ich hab net bloß ne Aurora"-Piloten aufgestiegen. Hab meine Aurora zu ner 300i gemacht und damit insgesamt 60€ in SC investiert :daumen:
Leider gabs dazu keinen neuen Hangar, das wäre schön gewesen!
 
ich hab jetzt 6 mal versucht Benny in den Frachtraum zu schaffen, aber fast jedes mal wenn ich durch den Frachtaufzug aus- oder einsteigen will bekomm ich den Kamerakaspar und rotier im Kreis

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Für mehr Informationen besuche die Datenschutz-Seite.

falls es jemand nachstellen kann, hier der Link zum PTU Issue Council:
Issue Council
 
Weiter gehts - der PTU Patch 2.2.0i wurde soeben auf die Server aufgespielt.

Please review our current list of 2.2.0 PTU Known Issues FAQ, and take full advantage of our Issue Council area of the Community site to report any bugs you encounter, as well as contribute to other players submissions.

Important Issues:

  • If you’re experiencing a crash when going into or during Quantum Travel, delete any .cfg files that are in your Test folder. If you add settings via a custom user.cfg, please do so only with extreme caution.
  • Using the Holotable in the Revel & York hangar will cause the game client to become unresponsive.

Star Systems:

  • Fixed an issue where players would find their ships on Crusader despawning almost as soon as they exited them.
  • Fixed an issue where character loadouts in Crusader would disappear when their ship was despawned.
  • Fixed an issue where characters in Crusader would sometimes have their helmet pop in and out based on distance and graphic level.
  • Fixed an issue where the mobiGlas wrist piece was not lined up properly on the medium Outlaw loadout in Crusader.
  • Fixed a number of bugs around gravity and physic grid transitions in EVA.
  • Fixed an issue where the Jobwell globe in ArcCorp was having some level of detail graphics popping at certain distances.

Ships:
  • Fixed an issue where the Hornet Ghost would sometimes spawn into Crusader with the top half of the ship damaged.
  • Fixed an issue where 300 series ships were spawning into Crusader with their nose pointed up in the air.
  • Fixed an issue where there was no audio present on the Cutlass Black thrusters.
  • Fixed an issue where the Sabre shields were deflecting most ballistic damage.
  • Fixed an issue with the Sabre wing having problems staying attached when summoned to Port Olisar.

Technical:

  • Fixed a client crash.
Quelle
 
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