Sammelthread Star Citizen

Sammelthread
und J ist da

Alpha Patch 2.2.0j has been released to PTU and is now available for player testing. During this initial testing phase, PTU access will be restricted to a small group of players that we will expand on over time. We have also increased the maximum number of players per instance of Crusader from 16 to 24 on the PTU.
Your launcher should show “2.2.0-327007” as the client version. It is strongly recommended that players delete their USER folder for the Test client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Test.
Please review our current list of 2.2.0 PTU Known Issues FAQ, and take full advantage of our Issue Council area of the Community site to report any bugs you encounter, as well as contribute to other players submissions.
Important Issues:

  • If you’re experiencing a crash when going into or during Quantum Travel, delete any .cfg files that are in your Test folder. If you add settings via a custom user.cfg, please do so only with extreme caution.
  • Using the Holotable in the Revel & York hangar will cause the game client to become unresponsive.

Star Systems:


  • Fixed an issue where the character flashlight wasn’t working in Crusader.
  • Fixed some issues with the 4th and 5th ICC Probe missions in Crusader, where they were frequently failing or uncompletable.
  • Fixed an issue where shooting the foot of another character in Crusader would cause blur effects to appear on screen for the shooter.

Game Systems:


  • Fixed a number of remaining issues with Physical EVA transitions, both to and from gravity and ships with interior physics grids.

Ships:


  • Fixed an issue where the automated landing for ships was exceedingly slow, particularly in Crusader.
  • Fixed an issue where ships were not accelerating smoothly while in Precision mode.
  • Fixed an issue where ship weapon fire was not “converging” on the target correctly when fired, causing many off-target shots.
  • Fixed an issue where the Sabre’s ship health was too low.
  • Fixed an issue with the Sabre automated landing, such that it should no longer lose the left wing when landing on Port Olisar.
 
naja bin bei sowas immer skeptisch :D
Ich hab mir jetzt 2x mechanische Tastaturen gekauft einmal mx red und einmal mx brown.
mal sehen welche ich besser finde.
Aber ich hab da auch so bedenken das ich mechanisch gar nicht so gut finde :D keine ahnung ist halt so :D
 
Montag sollten die da sein^^
Hoffe mal Brown ist was für mich die Tastatur gefällt mir besser :D
Ducky Zero Zone ist das

und die andere ne k95

nen gameboard hab ich auch das g13 finds aber nicht so..
 
mhm nach dem letzten PTU Update komm ich nicht auf port olisar und in den Hangar , also auf dem ptu server... läuft das bei euch?
 
Eigentlich wollte ich schon längst im Bett sein aber ich hatte eben nochmal geile MultiCrew Action.
Waren zu sechst in einer Retalliator und alle 5 Turrets waren besetzt. Man war das ein wildes Rumgeballer - sehr geil. http://www.forum-3dcenter.org/vbulletin/images/3dc/smilies/common/biggrinflip.gif
Haben uns mit allen anderen angelegt. Wir haben zwar nix gerissen aber es war endless fun.
Vor allem wenn man das aus der 3rd Person Perspektive beobachtet, die Kamera dreht und die ganze Zeit auf der Screenshot-Taste rumhämmert. http://www.forum-3dcenter.org/vbulletin/images/3dc/smilies/common/biggrinflip.gif
So ein fettes Grinsen erzeugt bei mir kein anderes Game. http://www.forum-3dcenter.org/vbulletin/images/3dc/smilies/common/bluebiggrin.gif
 
neuer PTU Patch online :


Star Citizen Alpha 2.2.0k

Alpha Patch 2.2.0k has been released to PTU and is now available for player testing. During this initial testing phase, PTU access will be restricted to a small group of players that we will expand on over time. We have also increased the maximum number of players per instance of Crusader from 16 to 24 on the PTU.

Your launcher should show “2.2.0-327304” as the client version. It is strongly recommended that players delete their USER folder for the Test client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Test.

Please review our current list of 2.2.0 PTU Known Issues FAQ, and take full advantage of our Issue Council area of the Community site to report any bugs you encounter, as well as contribute to other players submissions.

Important Issues:

If you’re experiencing a crash when going into or during Quantum Travel, delete any .cfg files that are in your Test folder. If you add settings via a custom user.cfg, please do so only with extreme caution.
Using the Holotable in the Revel & York hangar will cause the game client to become unresponsive.

Star Systems
Technical

Star Systems:

Fixed an issue where the loadout flashlight in Crusader would occasionally decide it was part of a rave and flash rapidly.
Made some additional tweaks to resolve issues with ship weapons projectiles desyncing from the local client in Crusader.
Made some additional improvements to resolve weapons fire not “converging” on the target correctly when fired.
Made some additional changes to EVA animations to smooth out some of the transitions.

Technical:

Fixed several client crashes.

Quelle : Roberts Space Industries
 
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