Ach Nyuki meine kleine Samurai.
AMD ATI Radeon HD 5870 vs.
NVIDIA GeForce GTX 480 ::::
Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1680 x 1050 [0xAA/0xAF] 38,4 40,3 (
+5,1%) Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1680 x 1050 [4xAA/16xAF] 33,3 35,1 (
+5,3%) Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1920 x 1200 [0xAA/0xAF] 32,4 33,5 (
+3,3%) Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
1920 x 1200 [4xAA/16xAF] 28,0 29,0 (
+3,6%) Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
2560 x 1440 [0xAA/0xAF] 23,4 24,1 (
+3,0%) Crysis Warhead 1.1 (Frost Flythrough - Enthusiast)
2560 x 1440 [4xAA/16xAF] 19,8 20,7 (
+4,9%) Far Cry 2 (Small Ranch - Ultra High)
1680 x 1050 [0xAA/0xAF] 96,9 128,9 (
+33,1%) Far Cry 2 (Small Ranch - Ultra High)
1680 x 1050 [4xAA/16xAF] 77,3 113,7 (
+47,0%) Far Cry 2 (Small Ranch - Ultra High)
1680 x 1050 [8xAA/16xAF] 62,2 98,6 (
+58,6%) Far Cry 2 (Small Ranch - Ultra High)
1920 x 1200 [0xAA/0xAF] 87,5 115,1 (
+31,6%) Far Cry 2 (Small Ranch - Ultra High)
1920 x 1200 [4xAA/16xAF] 67,8 98,2 (
+44,9%) Far Cry 2 (Small Ranch - Ultra High)
1920 x 1200 [8xAA/16xAF] 53,4 85,5 (
+60,2%) Far Cry 2 (Small Ranch - Ultra High)
2560 x 1440 [0xAA/0xAF] 69,2 84,9 (
+22,7%) Far Cry 2 (Small Ranch - Ultra High)
2560 x 1440 [4xAA/16xAF] 51,2 71,7 (
+40,0%) Far Cry 2 (Small Ranch - Ultra High)
2560 x 1440 [8xAA/16xAF] 39,2 62,1 (
+58,4%) The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1680 x 1050 [0xAA/0xAF] 94,3 88,6 (
-6,1%) The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1680 x 1050 [4xAA/16xAF] 65,8 67,4 (
+2,3%) The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1920 x 1200 [0xAA/0xAF] 74,2 70,2 (
-5,5%) The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
1920 x 1200 [4xAA/16xAF] 51,8 52,8 (
+2,0%) The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
2560 x 1440 [0xAA/0xAF] 49,9 48,1 (
-3,6%) The Chronicals of Riddick: Assault on Dark Athena (Savegame - OpenGL)
2560 x 1440 [4xAA/16xAF] 35,0 38,6 (
+10,2%) Battleforge (integrated Benchmark) DirectX 11
1680 x 1050 [0xAA/0xAF] 72,0 81,6 (
+13,3%) Battleforge (integrated Benchmark) DirectX 11
1680 x 1050 [4xAA/16xAF] 55,9 78,7 (
+40,7%) Battleforge (integrated Benchmark) DirectX 11
1680 x 1050 [8xAA/16xAF] 46,4 70,6 (
+52,3%) Battleforge (integrated Benchmark) DirectX 11
1920 x 1200 [0xAA/0xAF] 63,4 69,2 (
+9,1%) Battleforge (integrated Benchmark) DirectX 11
1920 x 1200 [4xAA/16xAF] 47,7 66,1 (
+38,6%) Battleforge (integrated Benchmark) DirectX 11
1920 x 1200 [8xAA/16xAF] 39,5 59,7 (
+51,0%) Battleforge (integrated Benchmark) DirectX 11
2560 x 1440 [0xAA/0xAF] 47,7 49,5 (
+3,8%) Battleforge (integrated Benchmark) DirectX 11
2560 x 1440 [4xAA/16xAF] 34,8 46,9 (
+34,7%) Battleforge (integrated Benchmark) DirectX 11
2560 x 1440 [8xAA/16xAF] 28,7 42,5 (
+48,0%) Call of Duty: World at War (Multiplayer - Savegame)
1680 x 1050 [0xAA/0xAF] 165,7 152,5 (
-8,0%) Call of Duty: World at War (Multiplayer - Savegame)
1680 x 1050 [4xAA/16xAF] 133,6 128,8 (
-3,6%) Call of Duty: World at War (Multiplayer - Savegame)
1680 x 1050 [8xAA/16xAF] 121,0 121,1 (
+0,1%) Call of Duty: World at War (Multiplayer - Savegame)
1920 x 1200 [0xAA/0xAF] 151,6 140,9 (
-7,1%) Call of Duty: World at War (Multiplayer - Savegame)
1920 x 1200 [4xAA/16xAF] 116,0 108,9 (
-6,1%) Call of Duty: World at War (Multiplayer - Savegame)
1920 x 1200 [8xAA/16xAF] 103,5 103,0 (
-0,5%) Call of Duty: World at War (Multiplayer - Savegame)
2560 x 1440 [0xAA/0xAF] 114,2 102,8 (
-10,0%) Call of Duty: World at War (Multiplayer - Savegame)
2560 x 1440 [4xAA/16xAF] 84,3 79,0 (
-6,3%) Call of Duty: World at War (Multiplayer - Savegame)
2560 x 1440 [8xAA/16xAF] 76,6 74,0 (
-3,4%) Aliens vs. Predator 2010
1680 x 1050 [0xAA/0xAF] 70,1 73,2 (
+4,4%) Aliens vs. Predator 2010
1680 x 1050 [4xAA/16xAF] 36,9 45,1 (
+22,2%) Aliens vs. Predator 2010
1920 x 1200 [0xAA/0xAF] 57,0 59,2 (
+3,9%) Aliens vs. Predator 2010
1920 x 1200 [4xAA/16xAF] 30,1 36,9 (
+22,6%) Aliens vs. Predator 2010
2560 x 1440 [0xAA/0xAF] 39,3 41,0 (
+4,3%) Aliens vs. Predator 2010
2560 x 1440 [4xAA/16xAF] 20,6 25,8 (
+25,2%) Colin McRae: Dirt 2 - DirectX 9
1680 x 1050 [0xAA/0xAF] 118,4 142,3 (
+20,2%) Colin McRae: Dirt 2 - DirectX 9
1680 x 1050 [4xAA/16xAF] 97,1 121,9 (
+25,5%) Colin McRae: Dirt 2 - DirectX 9
1680 x 1050 [8xAA/16xAF] 89,9 114,0 (
+26,8%) Colin McRae: Dirt 2 - DirectX 9
1920 x 1200 [0xAA/0xAF] 108,9 125,3 (
+15,0%) Colin McRae: Dirt 2 - DirectX 9
1920 x 1200 [4xAA/16xAF] 89,0 108,0 (
+21,3%) Colin McRae: Dirt 2 - DirectX 9
1920 x 1200 [8xAA/16xAF] 82,0 101,3 (
+23,5%) Colin McRae: Dirt 2 - DirectX 9
2560 x 1440 [0xAA/0xAF] 89,3 93,6 (
+4,8%) Colin McRae: Dirt 2 - DirectX 9
2560 x 1440 [4xAA/16xAF] 72,8 82,2 (
+12,8%) Colin McRae: Dirt 2 - DirectX 9
2560 x 1440 [8xAA/16xAF] 66,9 77,5 (
+15,8%) Formel 1 2010 - DirectX 11
1680 x 1050 [0xAA/0xAF] 79,7 79,1 (
-0,8%) Formel 1 2010 - DirectX 11
1680 x 1050 [4xAA/16xAF] 73,0 70,0 (
-4,1%) Formel 1 2010 - DirectX 11
1680 x 1050 [8xAA/16xAF] 71,0 63,6 (
-10,4%) Formel 1 2010 - DirectX 11
1920 x 1200 [0xAA/0xAF] 71,3 67,7 (
-5,0%) Formel 1 2010 - DirectX 11
1920 x 1200 [4xAA/16xAF] 65,5 61,0 (
-6,9%) Formel 1 2010 - DirectX 11
1920 x 1200 [8xAA/16xAF] 63,8 55,8 (
-12,6%) Formel 1 2010 - DirectX 11
2560 x 1440 [0xAA/0xAF] 53,8 49,5 (
-8,0%) Formel 1 2010 - DirectX 11
2560 x 1440 [4xAA/16xAF] 50,5 45,0 (
-10,8%) Formel 1 2010 - DirectX 11
2560 x 1440 [8xAA/16xAF] 48,8 41,5 (
-15,0%) Call of Juarez - Bound in Blood (Savegame)
1680 x 1050 [0xAA/16xAF] 146,5 239,3 (
+63,3%) Call of Juarez - Bound in Blood (Savegame)
1920 x 1200 [0xAA/16xAF] 122,7 177,4 (
+44,6%) Call of Juarez - Bound in Blood (Savegame)
2560 x 1440 [0xAA/16xAF] 89,3 121,0 (
+35,5%) Stalker - Clear Sky - DirectX 10
1680 x 1050 [0xAA/0xAF] 62,4 64,8 (
+3,8%) Stalker - Clear Sky - DirectX 10
1680 x 1050 [4xAA/16xAF] 36,4 35,4 (
-2,6%) Stalker - Clear Sky - DirectX 10
1920 x 1200 [0xAA/0xAF] 56,3 56,1 (
-0,3%) Stalker - Clear Sky - DirectX 10
1920 x 1200 [4xAA/16xAF] 30,7 29,1 (
-4,9%) Stalker - Clear Sky - DirectX 10
2560 x 1440 [0xAA/0xAF] 45,9 41,4 (
-9,8%) Stalker - Clear Sky - DirectX 10
2560 x 1440 [4xAA/16xAF] 20,5 20,3 (
-0,9%) Stalker - Call of Pripyat - DirectX 11
1680 x 1050 [0xAA/0xAF] 90,0 96,3 (
+7,0%) Stalker - Call of Pripyat - DirectX 11
1680 x 1050 [4xAA/16xAF] 48,9 55,4 (
+13,3%) Stalker - Call of Pripyat - DirectX 11
1920 x 1200 [0xAA/0xAF] 75,8 84,3 (
+11,2%) Stalker - Call of Pripyat - DirectX 11
1920 x 1200 [4xAA/16xAF] 39,7 44,6 (
+12,3%) Stalker - Call of Pripyat - DirectX 11
2560 x 1440 [0xAA/0xAF] 54,2 58,5 (
+7,8%) Stalker - Call of Pripyat - DirectX 11
2560 x 1440 [4xAA/16xAF] 25,1 30,0 (
+19,6%) World in Conflict - Soviet Assault
1680 x 1050 [0xAA/0xAF] 80,0 84,0 (
+5,0%) World in Conflict - Soviet Assault
1680 x 1050 [4xAA/16xAF] 56,0 71,0 (
+26,8%) World in Conflict - Soviet Assault
1920 x 1200 [0xAA/0xAF] 78,0 85,0 (
+9,0%) World in Conflict - Soviet Assault
1920 x 1200 [4xAA/16xAF] 50,0 63,0 (
+26,0%) World in Conflict - Soviet Assault
2560 x 1440 [0xAA/0xAF] 65,0 76,0 (
+16,9%) World in Conflict - Soviet Assault
2560 x 1440 [4xAA/16xAF] 38,0 48,0 (
+26,3%) Metro 2033 - DirectX 11 (Savegame)
1680 x 1050 [0xAA/4xAF] 32,5 37,7 (
+15,9%) Metro 2033 - DirectX 11 (Savegame)
1680 x 1050 [4xAA/16xAF] 23,7 28,8 (
+21,6%) Metro 2033 - DirectX 11 (Savegame)
1920 x 1200 [0xAA/4xAF] 26,3 30,6 (
+16,3%) Metro 2033 - DirectX 11 (Savegame)
1920 x 1200 [4xAA/16xAF] 19,4 23,4 (
+20,4%) Metro 2033 - DirectX 11 (Savegame)
2560 x 1440 [0xAA/4xAF] 18,1 20,4 (
+12,8%) Metro 2033 - DirectX 11 (Savegame)
2560 x 1440 [4xAA/16xAF] 12,4 15,8 (
+27,3%) Mafia 2 - DirectX 9 (Savegame)
1680 x 1050 [0xAA/0xAF] 89,5 113,2 (
+26,5%) Mafia 2 - DirectX 9 (Savegame)
1680 x 1050 [4xAA/16xAF] 67,6 78,6 (
+16,2%) Mafia 2 - DirectX 9 (Savegame)
1920 x 1200 [0xAA/0xAF] 80,9 95,7 (
+18,2%) Mafia 2 - DirectX 9 (Savegame)
1920 x 1200 [4xAA/16xAF] 57,4 64,6 (
+12,6%) Mafia 2 - DirectX 9 (Savegame)
2560 x 1440 [0xAA/0xAF] 61,3 65,9 (
+7,5%) Mafia 2 - DirectX 9 (Savegame)
2560 x 1440 [4xAA/16xAF] 40,9 43,1 (
+5,4%)