Pro_PainKiller
Software-Overclocker(in)
Mit den 2016 Pascal GPU's hat Nvidia immer noch die schnelleren GPU's im Angebot .... als alles, was AMD mit Vega oder Polaris danach released oder rebranded hat. Und mit 'RTX' Turing ist ne völlig neue HighEnd Anwenderklasse am Start - also keine normalen GPUs für 'sub' <$250 Dollar, knausrige 08/15 oder doch lieber Konsolen-Gamer .... die sich insgeheim doch immer Titan Xp Leistung wünschen .... ;o)
Dies bestätigt die Tatsache, dass Nvidia GPU Software & Hardware technisch Jahre Voraus ist .... (siehe Navi H2/2019 - GCN Software SDK ?)
Nvidia 'RTX' Ray-Traying für Microsoft DXR, Vulkan API und OptiX samt Nsight Graphics 2018.4 Support für alle GameEntwickler (GPU Analytik):
>>> NVIDIA Announces Nsight Graphics 2018.4 - NVIDIA Developer News CenterNVIDIA Developer News Center
" Today, NVIDIA announced Nsight Graphics 2018.4, the first public release of GPU Trace. This release also adds D3D12 Pixel history, supports NVIDIA’s Vulkan ray tracing extension, completes support for the D3D12 RS3 SDK, and improves performance for D3D11 and Vulkan debugging and profiling. Additionally, with this release, the Nsight family of tools is being re-versioned to a year dot release number versioning scheme. "
GPU Trace offers an unparalleled ability to correlate SM utilization to performance markers to discover workloads that limit your performance. It also offers opportunities for simultaneous compute and graphics. GPU Trace currently supports D3D12 but will be expanded to other APIs in a future release.
Ray tracing is the future of real-time interactive graphics and Nsight is ready to help you adapt to this exciting paradigm shift. Version 2018.4 adds supports for NVIDIA’s Vulkan ray tracing extension including display and analysis of ray tracing shaders.
Für mehr Informationen besuche die Datenschutz-Seite.
Dies bestätigt die Tatsache, dass Nvidia GPU Software & Hardware technisch Jahre Voraus ist .... (siehe Navi H2/2019 - GCN Software SDK ?)
Nvidia 'RTX' Ray-Traying für Microsoft DXR, Vulkan API und OptiX samt Nsight Graphics 2018.4 Support für alle GameEntwickler (GPU Analytik):
>>> NVIDIA Announces Nsight Graphics 2018.4 - NVIDIA Developer News CenterNVIDIA Developer News Center
" Today, NVIDIA announced Nsight Graphics 2018.4, the first public release of GPU Trace. This release also adds D3D12 Pixel history, supports NVIDIA’s Vulkan ray tracing extension, completes support for the D3D12 RS3 SDK, and improves performance for D3D11 and Vulkan debugging and profiling. Additionally, with this release, the Nsight family of tools is being re-versioned to a year dot release number versioning scheme. "
GPU Trace offers an unparalleled ability to correlate SM utilization to performance markers to discover workloads that limit your performance. It also offers opportunities for simultaneous compute and graphics. GPU Trace currently supports D3D12 but will be expanded to other APIs in a future release.
Ray tracing is the future of real-time interactive graphics and Nsight is ready to help you adapt to this exciting paradigm shift. Version 2018.4 adds supports for NVIDIA’s Vulkan ray tracing extension including display and analysis of ray tracing shaders.
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