aber es bleibt dabei das es nach dem Patch wird es nicht einfacher die Helis abzuschießen.....
jaja ich bin ja schon da. kann nicht 24/7 hier on sein
aus den Patchnotes:
-Unguided tank rounds and RPGs will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters.
-Slightly reduced the repair speed of the repair tool.
-Increased the damage of the Javelin against laser designated targets.
-Slightly reduced the locking time of all weapons vs Laser Designated targets.
-Reduced the locking time for AA Missiles for Jets to make them more viable against air targets.
-Flares will no longer break the lock of a vehicle that is locked on, it will only distract the missiles.
-AA Missiles are more difficult to dodge in Jets, this was unintended behavior that created an imbalance against skilled pilots!
-The IGLA and Stinger now lock on much more quickly and
disable an attack aircraft in 1 hit, but have significantly reduced range. This should allow Stingers to mount an effective close range point defense, without dominating an entire airspace.
-Increased RPG and SMAW damage against aircraft.
-Reduced the direct damage done by Attack Helicopter gunners vs Armor.
-Fixed several bugs with air vehicles colliding with objects at high speeds and taking no damage.
-Increased the base accuracy for AA guns
-CRAM and Pantsir stationary AA weapons now have Air Radar equipped by default.
-Added Horns to all Jeeps.
Das alles führt dazu das Piloten ganz schön umdenken müssen. Sie bekommen aber auch Verbesserungen. Jets sollten Fahrzeuge z.B. zuverlässiger zerstören können.
Zielen musst du trotzdem noch selber.
Soll ichs noch übersetzen? "Increased" heisst "erhöhen"
Quelle:
http://battlelog.battlefield.com/bf3/news/view/2832654779195992365/
Es sind wirklich sehr viele und sehr sinnvolle Änderungen.