Sammelthread World of Tanks

Sammelthread
Pff aufem Comet kann das ja jeder.

Ich hab gestern eine im AMX M4 45 geschafft! :ugly:


Jups, mittlerweiel mag ich den M4 45. :>
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Hab sogar keine einzige Gold verschossen.
 
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Ich hab ja gar nicht "geheult".

Nur über nen Gegner geärgert, der mich blidn getroffen hat, weil ich zu oft an dieselbe Stelle gefahren bin. :D
 
Also mal ein kluger Gegner :D

9.3 Supertest Patch Notes - Notifications and Announcements - World of Tanks official Asia Forums

Changes in Version 0.9.3 Supertest 1 vs. Version 0.9.2


- New high-tier light tanks added:
* U.S.A.: T37 (Tier VI), M41 Walker Bulldog (Tier VII), T49 (Tier VIII).
* U.S.S.R.: LTTB (Tier VII), Т-54 lightweight (Tier VIII).
* Germany: Spahpanzer Ru 251 (Tier VIII).


- The M24 Chaffee, Tier V American light tank, fully rebalanced.
- The KV-1S Soviet heavy tank fully rebalanced, its tier changed from VI to V.
- The KV-85, a new Soviet heavy tank, added to Tier VI to replace KV-1S.
- The T-34-85M, a new Tier VI Soviet medium tank, added for testing by the Supertest players.
- Models of the following vehicles reworked in HD quality: ISU-152, Т-34, IS-7, M3 Lee, M5 Stuart, Jagdpanther.


- Characteristics of the following vehicles improved: Object 430, M6A2E1, Т92 SPG.
- Characteristics of the following vehicles decreased: Hellcat, Т18, FV304, T57 Heavy.
- Enhanced Suspension module for the M46 Patton tank added.
- Pz.Sfl.V, Tier VII German tank destroyer, renamed to Sturer Emil.
- Suspension durability for Tier V–VIII light tanks increased.
- Several characteristics of the M5 Stuart tank changed.


- The Murovanka map fully reworked: dimensions of the map increased from 800х800 m to 1000х1000 m; some features of gameplay on the map rebalanced.
- Visual effects of explosions and burning added for the following environmental objects: cisterns, barrels with fuel, cars, canisters, ammo boxes.
- Design of the top panel in the Garage reworked.
- Following new features for Stronghold added: legionaries (players can now engage in Skirmishes even if they are not in a clan) and the Chancellery, which relays unique Special Instructions to clans.


- Following effects of vehicle destruction overhauled and expanded: ammunition burning, ammunition exploding, fuel exploding, destruction by ramming and by falling, destruction of crew, vehicle drowning, and basic vehicle destruction.
- Information about quality of connection in the server selection menu added.
- Chat panel in the Garage reworked: new style of buttons, new mechanics of tab opening, panel scrolling, online player count and the count of players in the Contact list.
- Interfaces of battle mode selection, Platoon creation, and the Invite players screens reworked.


- Disciplinary penalties for the following instances of unsportsmanlike conduct added: inaction in battle, exiting the battle before vehicle is destroyed, self-destruction.
- Awards from the Battle Heroes category can now be obtained by multiple players.
- Set of easily-obtainable awards added: Shellproof, Battle Buddy, Spotter, Fire for Effect, Fighter, Duelist, Demolition Expert, Arsonist, Bruiser, Hand of God, Eye for an Eye!
- Bonus to combat experience which rewards vehicle non-penetration/ricochet added, applicable only when an enemy shell hits the vehicle’s hull (original trajectory of the shell must cross the hull), but does not reduce its HP.


- Sound filter inside the vehicle’s turret reworked.
- Following awards for the Historical Battles mode with no progress bar removed: Guardsman and History Maker.
- Mechanics of shell’s ricochet after it hit the vehicle reworked: now it continues to move instead of disappearing.
- Each of values for obtaining Marks of Excellence reduced by 7 points (58% instead of 65% for obtaining one Mark of Excellence, etc.).
- Tier VIII–X vehicles with suspension in front are no longer set on fire when a shell hits the suspension.


- Issue when player could not send a complaint on an ally with reason “Inaction/Bot” in battle results window fixed.
- Some memory leaks in the battle fixed.
- Some crashes and hang-ups of the game client fixed.
- Performance of the game client on some PC configurations improved.
- Playback of sound effects optimized.


- Consumption of video memory reduced.
- Issue when tracer ammunition was displayed on the opposite side of the vehicle after non-penetration fixed.
- Some issues with interface in Stronghold fixed.
- Brief rotation of the vehicle upon its spotting in some cases fixed.
- Issue, when upon spotting a vehicle its tracks were displayed first followed by the vehicle itself, fixed.
- Minor bugs fixed in visual models of the following vehicles: SU-100, Hellcat, Tiger I.

Tier VIII–X vehicles with suspension in front are no longer set on fire when a shell hits the suspension.

Gute Änderung für E50 und E100 ;)
 
9.3 Official New Awards | For the Record

Die Medaillien sind ja mal lächerlich..

Demnächst gibts dann noch welche für erfolgreich einen Gegner treffen, erfolgreich sich ins Spiel einloggen, 2km fahren ohne Objekte zu zerstören.


Es ist einfach nichts "besonderes" zumindest der Großteil der Awards. 1000 Spotting? 3x ne Kette abgeschossen zack. Mehr DMG machen als Hitpoints? Sollte ja wohl Standard sein
2 gegner zerstören, die einen selber beschossen haben. Was soll den so nen Müll.

Und dieses 50x keinen Schaden am eigenen Team machen, kann man wohl auch knicken, weil einem trotzdem ständig wer in den Weg fährt oder solche dämlichen RHMs meinen einen von hiten anzuschieben und sich dann DMG ziehen..
 
Auch Bots sollen mal Medaillen einfahren. Das könnten die jetzt sogar hinbekommen xD

Tiger II bin ich durch und auch froh drüber. Kann sein, dass ich ihn einfach nicht spielen konnte, aber mir hat der VK4502A wesentlich besser gefallen...
 
In meinen Augen gibts ne Medaille für was "besonderes". Gibt ja auch die Kategorie besondere Leistungen im Gefecht wo Krieger etc. pp. drin sind.
Dazu dann noch die epischen Medaillen.

Diese neuen Sachen sind dann höchstens Ehrenränge.. aber in meinen Augen ist der Großteil davon nichts besonderes oder außergewöhnliches. aber naja deswegen werde ich bestimmt nicht mit WoT aufhören. :D
 
Naja aber wenn es ne AUszeichnung für 4 Kills gibt.. glaubst du nicht, dass da noch mehr killgeile Honks unterwegs sein werden? :schief:
 
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