Update: 23/24.März
Season:
-Prevented glass above A and B from obstructing grenades using a magical
trigger system.
-Made glass in B "jail" fully breakable with one shot.
-Removed ability for T's to hop on a box in the front corner of B site looking at CT upper.
-Adjusted the main T entrance to B, bringing back a traditional sniper angle
from CT upper.
-Extended the traditional boost spot in the A bombsite.
-Made a railing on T-side B see-through, to bring back a traditional bombsite
angle.
-Removed the railings on catwalk bridge in A site.
-Grey metallic doorways are now more spammable.
-Tightened A catwalk to balance T executions and make CT smoke grenades more
effective.
-Slowed T spawn-timings to B, sped up CT spawn-timings to B.
-Fixed a "door to nowhere" issue.
-Prevented abuse of "u-shaped brackets" in Vent-room. (Thanks
MetaProtagonist!)
-Added end-of-Operation chickens to appease @chikenofficial and the Bellevue
Chicken Mafia.
-Significant FPS improvements.
cache:
-Fixed an exploit boost at A
-Added a decal indicating the boundaries of the A bombsite's plantzone
-Made white tarps on crates more spammable
PS: Weiß nicht ob die Updates der Maps direkt ins MM übernommen werden, sind Updates seitens der Map-Ersteller