Sammelthread Counter-Strike: Global Offensive

Sammelthread
Also so geht das ja mal nicht. Muss Novo voll und ganz zustimmen, in CS spielt man immer richtig. Triller haben hier und auch in meiner FL nichts zu suchen. Dann gebt den Account einem Silberfreund, dann kann das Team wenigstens noch kämpfen, aber von vorneherein die Matches abgeben...
 
Selbstverständlich ist wieder mal nix Wichtiges dabei. :fresse: Neue Skins, neue Operation, neues Messer, ein paar Casual-tweaks und das war's eigentlich.
OPERATION BLOODHOUND


  • Launched Operation Bloodhound, available until September 30th, 2015.
  • Six community maps available for free to ALL CS:GO PLAYERS on official servers via the Operation Bloodhound map group: Agency, Resort, Zoo, Log, Rails, and Season – The Operation Bloodhound Access Pass is now available for purchase. It provides:
  • The upgradable Operation Bloodhound Challenge Coin, which can be displayed on your profile and in the scoreboard.
  • The Operation Bloodhound Journal, complete with Friends Leaderboards to track your Active Duty and Operation Competitive performance.
  • Two all-new campaigns, with 62 missions rewarding additional XP throughout the Operation.
  • Earned weapon drops will come from the Operation Bloodhound exclusive weapon collections: Cobblestone, Cache, Overpass, and all-new collections Gods and Monsters, The Rising Sun, and Chop Shop.
  • Exclusive access to the Falchion Case, containing 16 community-designed weapon finishes and the all-new Falchion Knife.
  • Added two new Mission types, Assassination and Guardian Co-op which are playable via campaign missions in the Operation.
PROFILE RANKS


  • Introducing Profile Ranks, viewable in-game on your CS:GO profile.
  • Play on official servers to earn XP and rank up your CS:GO Profile Rank.
  • In Competitive Mode, your earned XP is determined by your rounds won.
  • In all other modes, your earned XP is determined by your score.
  • You can earn additional XP by completing Operation Bloodhound Missions.
  • In addition to increasing your CS:GO Profile Rank, your first Rank earned each week will reward you with an earned weapon drop. If you own an Operation Bloodhound Access Pass, your weapon will come from one of the exclusive Operation Bloodhound weapon collections.
CASUAL


  • Reduced Round timer from 3:00 to 2:15.
  • Increased warmup time from 30 to 90 seconds.
  • Disabled vote to restart match.
  • Vote to change level is disabled after a team has reached match point.
UI


  • Fixed sometimes (but rarely) seeing health of players on the other team in the mini scoreboard.
  • Fixed the freeze panel sometimes getting stuck on and staying on even after the player is alive.
MISC


  • Added trace-based visibility checks to prevent networking invisible enemy players.
  • Updated CSGO engine to the latest Steam API SDK.
  • Improved support for integrated web browser MOTD popups.
  • Fixed several server-crashing exploits.
  • Fixed voice chat echo in lobby.
  • Re-enabled a bunch of player model variants including the much missed Balkan “Ido” model, otherwise known as tm_balkan_variantC.
  • Added a convar (sv_disable_immunity_alpha) that when set, allows mods to handle their own alpha on players.
  • Limited support for FBX in studiomdl.
  • Added sv_vote_to_changelevel_before_match_point (default 0, vote is never disallowed). When set to 1, the vote to change level is disabled after a team has reached match point.
MAPS

Cache


  • Fixed multiple bomb-stuck spots
  • Fixed an issue where saving CTs could be seen on radar from outside spawn
  • Fixed an annoying issue where grenades would collide with ground geometry map-wide
  • Deleted a problematic glass pane in mid (thanks RoF Anders)
  • Ensured tarps on crates are actually spammable
Season


  • Reduced width of Upper B T-side and long A to their CS:Source dimensions
  • Fixed every “white on white” corner to improve visibility (Thanks Shahzam)
  • Added a railing on catwalk to ensure that T’s don’t rush A site without potential punishment from pit
  • Fixed an angle at B lower to ensure that defensive grenades can be bounced off a wall easily and properly, as was the case in CS:Source
  • Made squeeky door louder
  • Bug fix: fixed metal sounds being made on all surfaces throughout the map. ### Mirage
  • Fixed some spots where C4 could get stuck
  • Fixed some spots where players could get stuck on walls
 
Ich bin gespannt auf die neuen Maps, scheinbar aber wiedermal ohne de_tuscan.bsp :(

Auch bin ich gespannt auf die neuen Skins :ugly:

Kistenpreis von 04,50€ + 02,29€ Key, valve laesst sich den ganzen kram wiedermal gut Bezahlen.
 
Und ich habe mich schon gewindert dass alle meine Skins 5-10€ billiger sind jetzt. Hab ehute mal wieer keine Zeit zum zocken, schade, keine 5 € für mich.
 
Muss nur noch gerade das Update ziehen ^^

Btw. das Gefühl wenn man in einem Team spielt, und man weiß man kann etwas erreichen ist schon geil :)

Edit: muss das Update nochmal runterladen, meine SSD ist/war ein wenig zu voll :lol:
 
Zuletzt bearbeitet von einem Moderator:
So bin jetzt bereit zum spielen, habe mich im DM usw. schon mal aufgewärmt... Aber nicht einen Drop bekommen :(
 
Jemand Bock in unser Team zu joinen für Esl open und/oder major league in 5n5. Später auch a Series wenn es gut läuft. Brauchen noch 1 bis 2 aktive und erfahrene Spieler. Weitere Details gerne im Teamspeak und TestGame.
 
Nope, ich spiele bereits in einem Team. Und die meisten hier sind so um den Gold Nova Bereich, der Rest tummelt sich von DMG-SMFC rum. Aber das dürften auch nur so um die 10 sein.

@Thema die Galil Rocket Pop, oder wie ich sie nenne Pepsi, sieht ja mal mega geil aus :sabber:
 
Ich habe erst wieder am 8. Juni Geld :( Bis dahin muss ich warten, aber dann sind die Sachen ja auch alle Billiger also von daher ^^

Btw. Para lust auf MM oder FaceIt ? ^^
 
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