Another factor to mention is DRM. Intel has made statements to this, but there is an issue with Denuvo as it uses part of the CPU configuration to identify systems to stop piracy. Due to the hybrid nature, Denuvo might register starting on a different core (P vs E) as a new system, and eventually lock you out of the game either temporarily or permanently. Out of the top 200 games, around 20 are affected and Intel says it still has a couple more to fix. It’s working with Denuvo for a high-level fix from their side, and with developers to fix from their end as well. Intel says it’s a bit harder with older titles, especially when there’s no development going on, or the IP is far away from its original source. A solution to this would be to only launch those games on specific cores, but look out for more updates as time marches on.