25 november 2011
Sorry, in TES Skyrim i didn't thought to check out myself memory size used by game. Forget about changes in skyrim config file under category [Papyrus], game using memory closer to limit of 32 bit applications, this produce crashes frequently. Unfortunately, if to leave this problem unchanged (official patch may help, or may not), then game has no future for modding (high-res textures and additional geometry). The one only solution now is LARGE ADDRESS AWARE patch, potential errors may happen with it, very unsafe. Also i'm thinking about caching system for unloading game resources "on the fly", to reduce memory problems even with mods. Another thing, i recommend to users of 64-bit OS apply LARGE ADDRESS AWARE patch (but be careful, even save games may be broken, only developers know if game can work in that mode) or to setup 32 bit OS, in which memory fragmentation is not such horrible as in 64 bit systems for 32 bit applications.