!Resolution(i,i)
!WindowOffset(i,i)
!Monitor(i) // -1 primary monitor
!TextureQuality(s) // Low, Medium, High
!GammaFloat(f)
!Shadows(s) // Low, High
!ShadowMapSize(i)
!SpotShadowMapSize(i)
!Fullscreen()
!VSync() // enable vertical sync
!GrassQuality(i) // lower is better
!NvidiaEffects(i,i) // enable extra nvidia effects(hbao+,dof)
!ExtraGameFov(f) // extra fov
!VisRange(f,f)
!OculusEnabled() // enable support for Oculus
!AmbientOcclusion(i) // 1 - enable; 0 - disable
!MotionBlur(i) // 1 - enable; 0 - disable
!AntiAliasing(i) // 1 - enable; 0 - disable
!DisableDWM(i) // disables DWM when fullscreen
!Version(i)
Resolution(2715,1527)
Fullscreen()
Monitor(0)
TextureQuality("High")
VisRange(8.26, 8.26)
ShadowMapSize(4096)
SpotShadowMapSize(4096)
GammaFloat(1.00)
GrassQuality(1)
NvidiaEffects(1, 1)
ExtraGameFov(20.00)
AmbientOcclusion(1)
MotionBlur(1)
AntiAliasing(1)
DisableDWM(1)
Version(1)