[Sammelthread] Minecraft 1.4.7

AW: [Sammelthread] Minecraft 1.2

Ich meine MCedit nicht Worldedit.
Weil bei worldedit kann ich eingefügte schematics nicht über die Querachse drehen :(
 
AW: [Sammelthread] Minecraft 1.2

Gibt es eig ein Plugin für Craftbukkit, das ausgewählte Glowstone-Lampen am Tag abschaltet und in der Nacht anschaltet ?
 
AW: [Sammelthread] Minecraft 1.2

Das kannste selber bauen mit einem Lichtidentikator der dann ein negiertes Signal ausgibt.....
 
AW: [Sammelthread] Minecraft 1.2

Ok habe es hinbekommen, man muss die Karte in Minecraft und nicht in MCedit erstellen, dann kann man auch 256 hoch bauen
 
AW: [Sammelthread] Minecraft 1.2

@ <BaSh> : Dieser Lichtidentikator ist aber wahrscheinlich zu ungenau, da er offensichtlich von dem Licht und nicht von der Uhrzeit abhängt, oder ?! :schief:

Habe hier mal ein Problem. Beim Starten des Servers kommt folgender "Fehler" : [INFORMATION] File C:\....\plugins\Essentials\config.yml is not utf-8 encoded, trying windows-1252
Und auch ingame wird bei dem Befehl /plugins der ChatManager rot dargestellt...

EDIT : Habe gerade den ChatManager rausgeworfen, es kommt aber immer noch die Meldung :(

Naja hier mal meine config.yml :

############################################################
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
############################################################

# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML heirarchy is based entirely on indentation
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrphe)
# - List items are prefixed with a hyphen and indented:
# lists:
# - look like this
# not:
# - like this
# - Text with symbols is enclosed in single or double quotation marks
# - CraftBukkit and Permissions have been updated: CraftBukkit and Essentials almost always line up, but sometimes other plugins fall behind CraftBukkit's multiple daily updates
# - You have saved the document as UTF-8, NOT the default, ANSI

############################################################
# +------------------------------------------------------+ #
# | Essentials (Global) | #
# +------------------------------------------------------+ #
############################################################

# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: 'none'

# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '~'

# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true

# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true

# Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
# The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
# The value of change-displayname (above) has to be true.
# If you don't set this, it will default to true if essentials chat is installed.
# Don't forget to remove the # infront of the line
#add-prefix-suffix: false

# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 0

# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0

# The delay, in seconds, a player can't be attacked by other players after he has been teleported by a command
# This will also prevent that the player can attack other players
teleport-invulnerability: 0

# The delay, in seconds, required between /heal attempts
heal-cooldown: 60

# What to prevent from /i /give
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:

# Set this to true if you want permission based item spawn rules
# Note: The blacklist above will be ignored then.
# Permissions:
# - essentials.itemspawn.item-all
# - essentials.itemspawn.item-[itemname]
# - essentials.itemspawn.item-[itemid]
# - essentials.give.item-all
# - essentials.give.item-[itemname]
# - essentials.give.item-[itemid]
permission-based-item-spawn: false

# Mob limit on spawnmob
spawnmob-limit: false

# Shall we notify users when using /lightning
warn-on-smite: true

# motd and rules are now configured in the files motd.txt and rules.txt

# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
# priority. If a command is in this list, Essentials will try to give ITSELF priority. This does not always work:
# usually whichever plugin was updated most recently wins out. However, the full name of the command will always work.
# For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
# will still map to Essentials, whereas it might normally get forced upon WorldGuard. Commands prefixed with an "e",
# such as /egod, will always grant Essentials priority.
# We should try to take priority over /god. If this doesn't work, use
# /essentials:god or /egod. If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
overridden-commands:
- god

# Disabled commands will be completely unavailable on the server.
disabled-commands:
# - nick

# Restricted commands have been removed.
# Now we have a whitelist, all commands not on this list are only available to ops.
# These will have NO EFFECT if you have Permissions installed!
# They are here only if you want something simpler than Permissions.
# These are the permissions without the "essentials." part.
player-commands:
- afk
- back
- back.ondeath
- balance
- balance.others
- balancetop
- chat.shout
- chat.question
- clearinventory
- compass
- depth
- delhome
- getpos
- geoip.show
- help
- helpop
- home
- home.others
- ignore
- info
- itemdb
- kit
- kit.tools
- list
- mail
- mail.send
- me
- motd
- msg
- msg.color
- nick
- near
- pay
- ping
- powertool
- powertooltoggle
- protect
- r
- rules
- realname
- seen
- sell
- sethome
- setxmpp
- signs.create.protection
- signs.create.trade
- signs.break.protection
- signs.break.trade
- signs.use.balance
- signs.use.buy
- signs.use.disposal
- signs.use.free
- signs.use.heal
- signs.use.mail
- signs.use.protection
- signs.use.sell
- signs.use.time
- signs.use.trade
- signs.use.warp
- signs.use.weather
- spawn
- suicide
- time
- tpa
- tpaccept
- tpahere
- tpdeny
- warp
- warp.list
- world
- worth
- xmpp

# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[:DataValue] Amount [Enchantment:Level]..
# Times are measured in seconds.
kits:
dtools:
delay: 10
items:
- 277 1 efficiency:1
- 278 1
- 279:780 1
tools:
delay: 10
items:
- 272 1
- 273 1
- 274 1
- 275 1

# Essentials Sign Control
# See Sign Tutorial - Essentials for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials Colored sign support will be enabled when any sign types are enabled.
# We recommend not enabling chest protection signs if you don't intend to use them, (or are using LWC/Lockette).

enabledSigns:
#- color
#- balance
#- buy
#- sell
#- trade
#- free
#- disposal
#- warp
#- kit
#- mail
#- enchant
#- gamemode
#- heal
#- spawnmob
#- time
#- weather
#- protection

# Backup runs a command while saving is disabled
backup:
# Interval in minutes
interval: 30
# Unless you add a valid backup command or script here, this feature will be useless.
# Use 'save-all' to simply force regular world saving without backup.
#command: 'rdiff-backup World1 backups/World1'

# Set this true to enable permission per warp.
per-warp-permission: false

# Sort output of /list command by groups
sort-list-by-groups: false

# More output to the console
debug: false

# Set the locale for all messages
# If you don't set this, the default locale of the server will be used.
# Don't forget to remove the # infront of the line
#locale: de_DE

# Turn off god mode when people exit
remove-god-on-disconnect: false

# Use the permission system of bukkit
# This only works if no other permission plugins are installed
use-bukkit-permissions: false

# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# Set to -1 for no timeout.
auto-afk: 60

# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# Set to -1 for no timeout.
auto-afk-kick: -1

# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: true

# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: true

# You can disable the death messages of minecraft here
death-messages: true

# Add worlds to this list, if you want to automatically disable god mode there
no-god-in-worlds:
# - world_nether

# Set to true to enable per-world permissions for teleporting with /world, /tp ,/tpa and /tpo.
# Give someone permission to teleport to a world with essentials.world.<worldname>
world-teleport-permissions: false

# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If oversized stacks
# is not enabled, any number higher then the maximum stack size results in more than one stack.
default-stack-size: -1

# Oversized stacks are stacks that ignore the normal max stacksize.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in a oversized stack?
oversized-stacksize: 64

# Do you allow to repair enchanted weapons and armor?
# If you set this to false, you can still allow it for certain players using the permission
# essentials.repair.enchanted
repair-enchanted: false

#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false

############################################################
# +------------------------------------------------------+ #
# | EssentialsHome | #
# +------------------------------------------------------+ #
############################################################

# If no home is set, send players to spawn when /home is used
spawn-if-no-home: false

# Allows people to set their bed at daytime
update-bed-at-daytime: true

# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home, default to 'default' below.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
# People with essentials.sethome.multiple.unlimited are not limited by these numbers.
sethome-multiple:
novice: 1
# essentials.sethome.multiple.vip
vip: 5
# essentials.sethome.multiple.staff
staff: 10

# Set timeout in seconds for players to accept tpa before request is cancelled.
# Set to 0 for no timeout
tpa-accept-cancellation: 0

############################################################
# +------------------------------------------------------+ #
# | EssentialsEco | #
# +------------------------------------------------------+ #
############################################################

# Defines the balance with which new players begin. Defaults to 0.
starting-balance: 0

# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml

# Defines the cost to use the given commands PER USE
command-costs:
# /example costs $1000 PER USE
#example: 1000
# /kit tools costs $1500 PER USE
#kit-tools: 1500

# Set this to a currency symbol you want to use.
currency-symbol: '€'

# Set the maximum amount of money a player can have
# The amount is always limited to 10 trillions because of the limitations of a java double
max-money: 10000000000000

# Set the minimum amount of money a player can have (must be above the negitive of max-money).
# Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
min-money: -10000

# Enable this to log all interactions with trade/buy/sell signs and sell command
economy-log-enabled: false

############################################################
# +------------------------------------------------------+ #
# | EssentialsHelp | #
# +------------------------------------------------------+ #
############################################################

# Show other plugins commands in help
non-ess-in-help: true

# Hide plugins which dont give a permission
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help this setting reguardless.
# You can use negitive permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true

############################################################
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
############################################################

chat:

# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Or with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0

# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki: Chat Formatting - Essentials

format: '{DISPLAYNAME} in {WORLDNAME} : {MESSAGE}'
#format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'

group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'

# If your using group formats make sure to remove the '#' to allow the setting to be read.

############################################################
# +------------------------------------------------------+ #
# | Essentials Spawn / New Players | #
# +------------------------------------------------------+ #
############################################################

newbies:
# Should we announce to the server when someone logs in for the first time?
# If so, use this format, replacing {DISPLAYNAME} with the player name.
# If not, set to ''
#announce-format: ''
announce-format: '&6Herzlich Willkommen &c{DISPLAYNAME}&6 to the server!'

# When we spawn for the first time, which spawnpoint do we use?
# Set to "none" if you want to use the spawn point of the world.
spawnpoint: default

# Do we want to give users anything on first join? Set to '' to disable
# This kit will be given reguardless of cost, and permissions.
#kit: ''
kit: ''

# Set this to lowest, if you want Multiverse to handle the respawning
# Set this to high, if you want EssentialsSpawn to handle the respawning
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning
respawn-listener-priority: high

# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false

# End of File <-- No seriously, you're done with configuration.
 
Zuletzt bearbeitet:
AW: [Sammelthread] Minecraft 1.2

Habe beide Sachen mal im Bukkit-Forum reingestellt, mal gucken was draus wird ;)

Habe eine anderes Sachen (sry wegen Doppelpost) :

Der Willkommensgruß, wenn man sich erneut auf dem Server einloggt, sieht farblich ziemlich seltsam aus...
Kann ich den ohne Plugin ändern ? Warum sieht der überhaupt so aus...

Dazu ein Bild :

546123d1336651001-sammelthread-minecraft-1-2-2012-05-10_13.52.34.png


Wäre super, wenn ihr mir helfen könntet !

Gruß
Johnny
 

Anhänge

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    8,8 KB · Aufrufe: 334
AW: [Sammelthread] Minecraft 1.2

In der config von Essentials befindet sich aber meiner Meinung nach kein Eintrag zu dem Willkommensgruß...
 
AW: [Sammelthread] Minecraft 1.2

Bei keinen selbst hinzugefügten Zeilenumbrüchen befindet sich der Begrüßungstext in der Config von der 1.2.3 in Zeile 546.
 
AW: [Sammelthread] Minecraft 1.2

Ich brauch eure Hilfe !

Ich bin dabei mein eigenes Texture Pack für meine Titanic zu gestalten und es funktioniert nur teilweise. Bei der terrain.png kann ich nur manche ändern, andere jedoch nicht. Es wird mir ingame immernoch die alte angezeigt. Egal ob ich es neu verpack oder sonst was mache. Die sachen sind auch alle im richtigen format :huh:
 
AW: [Sammelthread] Minecraft 1.2

Wie erstellst du dein TP? Mit einem Editor oder bearbeitest du direkt die Files mit einem Programm wie Gimp? Hast du dir eine Vorlage geladen?
 
AW: [Sammelthread] Minecraft 1.2

Habe mir ein Texturepack geladen (Misa) was mir gefallen hat und werde das weiter bearbeiten mit neuen und besseren Texturen. Ich verwende nur 64x64er texturen und bearbeite alles in Photoshop. Ich schneide halt viele zusammen und manche mach ich selber also ein Mix aus vielen packs.
 
AW: [Sammelthread] Minecraft 1.2

Wenn ich ins Spiel gehe werden teilweise die alten Texturen angezeigt und nicht die neuen.
 
AW: [Sammelthread] Minecraft 1.2

Hast du dir schon ein How To angeschaut, wie man das richtig macht?

Es werden alte Texturen angezeigt? Die sollten ja eig. nicht mehr im Ordner vorhanden sein, da können sie auch nicht angezeigt werden ;)
 
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