[FONT="]Kirkland, WA (June 18, 2013)[/FONT][FONT="] Launching on Steam and mobile tablet devices on July 25, 2013, Harebrained Schemes' Shadowrun Returns has been a shared community experience from its beginning. The highly anticipated single-player tactical RPG is the first seven-figure Kickstarter funded game to launch, and fans have been eagerly sharing the year-long experience of watching the game develop.
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[/FONT][FONT="]Beyond its successful community funding, Harebrained Schemes is encouraging its community to share by releasing the game's game editor, a robust set of tools for anyone to use to create their own stories in Shadowrun’s rich and vibrant shared universe. While other games offer editing tools, Harebrained Schemes is going one step further by releasing the entire Shadowrun Returns campaign in the editor format.
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[/FONT][FONT="]"The idea of releasing all of the editor files for the Shadowrun Returns campaign was based on my experience working with Trent Reznor on the Alternate Reality Game (ARG) for his album Year Zero. Trent empowered his fans to re-mix his music anyway they wished by releasing the GarageBand tracks with the album. With Shadowrun Returns we are doing the same thing, players can start from what we have created and build on it, revise it, or use it as a starting point for completely new stories. I believe we are the first to release an editable version of an entire campaign, and we are excited to see where the players take this universe," said Jordan Weisman, founder of Harebrained Schemes and originator of Shadowrun.
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