Sammelthread Counter-Strike: Global Offensive

Sammelthread
Mal zum vergleich das "originale". Das komplette Scope hat gefehlt...
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Also wenn nen Skin verbuggt ist, dann weiß ich auch nicht mehr :lol: Wenn bei BF4 sogar die Waffen richtig angezeigt werden, was hat Volvo dann da gemacht ? xD
 
Jungs, ich habs endlich geschafft. Zwar nicht das Knife was ich wollte, da ich zu viele Skins beim Wetten verloren habe, aber hier ist es:

Mein erstes Knife

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Das erste ist immer das schönste, oder wie sagt man :ugly:
 
Erklärs mir 11x loss no derank :crazy: Und das gleich zwei mal... DMG ist ne verrückte Welt, aber LE ist auch echt strange...

Ich habe gerade ne Runde Agency gespielt, und da war nen Deutscher mit 250 Stunden, auf seinem Acc nur CS, scheinbar nen GE Smurf, was ich bei über 200 Stunden auch gerne glaube. Der Rank war aber MG2, was mich stutzig macht. Aber wenn ich ihm zu schauen konnte war nichts auffällig, Einer schrieb zum Ende zwar "obvy" aber er hat ihn ganz normal gekillt, ich konnte den jenigen auf der Map sehen, von daher wusste man ja wo er ist. Und dann ne Popflash machen ist ja auch kein ding.
 

Anhänge

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Ich würds gerne machen.

Kinguin gewinnt 2:0 gegen VP. Und paar Tage davor hat Pasha gesagt, dass Kinguin keine Chance hat überhaupt was zu erreichen.

Edit: Kann Englisch besser als ^ :ugly:.
 
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Ich kann besser English als ihr beide zusammen :lol:
Da fällt mir glatt ein das ich mal wieder meinen Onkel Lesley besuchen muss :D
 
Na gut, dann hier mal mein wall of text. :) Videos fehlen noch, die muss ich erst noch machen. Ich denke, ich schreibe noch bissl was zu Economy, wann und wie kaufen usw. und vielleicht auch noch was über Movement.

This is a very basic guide about the fundamentals of this game. If you're looking for advanced tutorials, I'm afraid this is probably not what you're looking for.


Hardware/setup:
Headphones are better suited than speakers to play CS:GO (unless you have a proper 5.1 or 7.1 setup installed in your room) because they will give you a more accurate sound representation of distance and location. What's more is that when using speakers, your in-game sound will be recorded too every time you communicate with your teammates.

Then you'll need a microphone. This game requires you to communicate with your teammates and you need to be able to do so.
You should go to an empty server, use the command "voice_loopback 1" and talk. The game will play your voice back and you can hear what your teammates would hear in a real game.
PLEASE adjust your volume setting so that your microphone actually transmits your voice and not just loud noise. People will mute you because you're beyond annoying and you lose the ability to communicate with them, usually resulting in a lost game.

Also, you should make sure to have a large mouse pad so you have enough space to move your mouse. The problem with small mouse pads is that you need to lift your mouse a lot because you reached the border. This makes movement and sometimes even aiming a chore. I personally recommend the SteelSeries QcK Heavy.


When we got this down, let's come to the in-game settings:
Make sure you have AT LEAST 60 FPS if you have a 60Hz monitor and 120/144 FPS if you have a 120/144 Hz monitor. If needed, turn all the details to low, turn off anti aliasing, lower your resolution, play in 4:3... Whatever is needed. You want your game to run as smoothly as possible because it's harder to hit an enemy when he's teleporting around on your screen. Yes, your precious skin might look ugly on low settings, but this guide is about getting better at the game, not about looking pretty. If you can, leave shadows on high because it also increases the shadow draw distance (depending on the spot, you see shadows from enemy players before they peek. With shadows on "high", you can see these shadows even when the enemy player is further away).


Finding your sensitivity:
The first thing you should do here is to turn off mouse acceleration and turn on raw-input.
This is a video from Eric "adreN" Hoag (who is a professional CS player in NA) about finding your own sensitivity:
https://www.youtube.com/watch?v=RwT5fXEloxg
The lower your sensitivity is, the more precise you'll be able to aim and make small corrections but it also means that you need to do bigger swipes to turn around. On the other hand, playing with a higher sensitivity will make it harder to pin down heads at further distance but it makes it easier to move around the map. Most players play with something around 400 CPI and 1.5-2.5 in-game.

I personally play at 400 CPI with an in-game sensitivity setting of "1.8".
If your mouse uses a different CPI setting, this is how you can compare your sensitivity:
[CPI 1] * [Setting 1] = [CPI 2] * [Setting 2]
So say you want to use the same sensitivity I use but your mouse uses 1000 CPI, you would have to set your in-game sensitivity to 0.72.

Anyways, the most important thing is that you need to find a sensitivity that feels right for you. There's no "wrong" setting here, it's all about what you like best. However, if you find yourself constantly under- or overshooting (moving your mouse not far enough or too far) when you want to aim at targets, you might consider changing your sensitivity to counter that.


What crosshair should I use?
This is entirely up to you. Some people prefer the standard crosshair, other people play only with a dot (dothair), others change the variables so they have a small rectangle (boxhair). If you feel like it, you could even make it look like a hashtag.

You can use this Workshop map for everything that is related to crosshairs:
Steam Workshop :: crashz' Crosshair Generator v2

Does a crosshair make me better?
No. A crosshair is there to show you where the middle of your screen is (and where your bullets go). As long as your crosshair is practical and not something ridiculous that covers half of your screen and makes you unable to see enemies, that is.

What viewmodel should I use?
You should stay with the "classic" viewmodel. The reason is pretty simple: a lot of grenades use the hand or other model fix points to set them up and almost every grenade tutorial you'll find uses the "classic" viewmodel. That way, you can just do it exactly like in the video. If you change your viewmodel, you'll have to find your own fix points.


Practicing your aim:
You can use these two training maps to develop muscle memory:
Steam Workshop :: training_aim_csgo2
Steam Workshop :: Aim Botz

When you feel comfortable with your sensitivity, you should start playing headshot deathmatch. Play -> Community Servers and search for "headshot". Refresh the list. You will find a lot of headshot deathmach servers. Play a lot of that, preferably every day. Focus on getting the kill with the first bullet. Don't spray EVER. The max you should do is short bursts of 3-4 bullets. The goal of this whole game mode is that you drill yourself to aim at the head first and shoot second, not the other way around. Why? Because getting headshots is a very crucial part in this game! They deal WAY more damage than body shots. If you are very good at shooting people in the head, you're going to win a lot of duels. That's how simple this game can be.

The only exception from this rule is the AWP. Because it is very powerful and kills a player in one shot even when you hit the body, you should go for the body shot because it is much bigger and easier to hit.




Shooting techniques:
There are three different shooting techniques in this game - "tapping", "bursting" and "spraying". All of them have advantages and disadvantages as well as different purposes and using the right technique in the right situation will make you much more effective at killing people.

Tapping:
Tapping is the easiest way to shoot your weapon - as the name already suggests, you tap your fire button to shoot single bullets in quick succession. This technique is most useful to shoot at further distances or small targets (e.g. enemies hiding behind cover where you can only see their head). Quick tip: when you know an enemy crouches behind a box, you can put your crosshair where his head would be and start tapping - he's now forced to stay crouched and can't shoot at your teammates! If he decides to stand up anyways, you're shooting there and can grab an easy kill.

It is very important to know the spread reset speed - basically the "rhythm" - of your gun. If you fire faster than your spread resets, your shots will become less and less accurate because the spread couldn't fully reset before you fired your next round and there is still some "leftover" spread from your last shot.

Bursting
A burst is a middle ground between tapping and spraying. You hold down your fire button for a short time and shoot a few bullets but then you stop and let the recoil reset, so you can keep up your accuracy. This technique can be used at all distances but it's most effective when you're fighting at medium distance. Depending on the distance, you can do shorter bursts of 2-4 bullets or longer ones of 5-8 bullets. Whatever is the best solution at the moment - which is why this is the most popular shooting technique, it's very versatile.

You don't even need to know the full recoil patterns of most weapons to do very accurate bursts. In general, you can get away with it if you just pull down (how much you need to pull down depends on the weapon you're using. You'll need to pull down further when shooting an AK compared to an M4A1-S).

Spraying
Full sprays have one advantage - this is the most effective way to shoot a lot of bullets. Usually, this is not very accurate unless you're REALLY good at controlling spray patterns. It is however very effective when a lot of enemy players are grouped up (for example against the infamous Dust2 B-Rush) or you're fighting at very close to medium distance and you just want to deal as much damage as quickly as possible.

This map here is really good to practice spraying your weapons:
Steam Workshop :: Recoil Master

Alternatively, you can download this config file here:
http://www.file-upload.net/download-10654432/sprayprac.cfg.html
Copy it to this folder:
Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\cfg

Now, you start a bot game, select Casual and "no bots". When you're on the map, you open your console, type "exec sprayprac" and press enter. Your map will restart, the round timer will be 60 minutes, your bullet impacts will be visible, you'll have infinite ammo and you can get any weapon you want by pressing the arrow and numpad keys:
left -> P250
down ->Five-Seven
right -> Tec9
up -> CZ-75
0 -> Desert Eagle
. -> M4A4
Enter -> M4A1-S
1 -> AK-47
2 -> Famas
3 -> Galil
4 -> SG 553
5 -> AUG
6 -> MP-7
7 -> P90
8 -> UMP-45
9 -> PP-Bizon
minus -> MP-9
plus -> MAC-10

Crosshair Placement:
Crosshair placement is a huge factor in winning your duels because it allows you to start fighting an enemy the moment you see him without having to make huge flicks across your screen. When you move around a corner and the enemy player is already aiming at your head, you'll have a hard time winning that duel. Did you ever move around a corner and got shot in the head instantly? This is why.

You always want to have your crosshair
1. on head level
2. Where the enemy player is most likely going to appear / on the spot you're checking

Also, look at what your teammates are doing. When and two of your teammates watch the same door, don't watch that door too - watch another angle instead so the enemy players can't flank your teammates and kill them for free because none was there to stop him. When your teammates are all out on A long and shoot at the guy in A site: watch the door for a CT rushing in behind you. This can make the difference between you getting a kill and being up 5v4 or the other guy coming up behind you and totally wreck your team. Don't be that guy who lets his teammates die because none watched the flanks!

This requires timing, practice, good knowledge about the map and the spots people like to play from.




Map knowledge:
You need to know all the common spots on all the maps you play (so you can check them and not get get killed easily). Yes, you should check them. With your crosshair aiming at it.

You also need to know the callouts for every map so you can tell your teammates what is going on - and vice versa when they tell something, you know what they mean. When you play Cache and one of your teammates calls a guy in NBK, you need to know where to throw that molotov to get him out.

You should know at least a few default grenades for each map and site. There's a ton of Youtube tutorials for that, you can find them yourself. Practice them until you know them by heart.


Positioning:
Positioning is about what spots you play, how and where you engage enemies from, when and where to take cover and so on.

You should almost never have to engage multiple enemies at once (especially on CT side) because they can both shoot you while you can only shoot one of them at a time, making your chances of even getting one kill very slim. Instead, you should use cover to your advantage and engage enemies one by one, only being visible to the enemy you're shooting at yourself.

When a teammate is going to peek, you shouldn't sit on his lap and block his movement. You can very easily get him killed because he can't get back to cover. Also, don't go off and engage enemies without your teammates being there. If you get killed, there's nobody there to trade the kill and your team is down a man. On the other hand, when your teammate is engaging an enemy and gets killed, you should be ready to step in and get that kill instead. After all, a 4v4 is better than a 4v5.

Also, don't put yourself in a spot where you can only win or die. If you need help, you should wait for that help from your teammates. You're not going to defend that site alone against four Terrorists. You're not going run in and just kill these two CTs.

Some general words about communicating:
Your calls need to be precise to be useful. By precise I mean they need to transmit all the relevant information *and nothing more*. Here's an example:

When you play Dust2 CT side and see a T player on long, you call exactly that and nothing more. If you know what weapon he has (e.g. because he took a shot at you), communicate that too so your teammates know what they're up against.

YES:
"One on Long, has AWP/AK/Whatever".
"One AWP/AK/Whatever on long, probably some mid"

NO:
"A A A A A A A A A A IT'S A HELP ME FAST!!!!!!!!!!!!!".

First of all, your teammates will hate you. It's really annoying and distracting to have someone shout in your ear. Nobody likes being shouted at.

Second, you sound like every single T player is literally about to swarm you and probably force your teammates to panic rotate, leaving the rest of the map open. Then they get shot in the back, you're suddenly down two players and the round is lost - all because of your call spreading panic.

Third, you block the voice chat for your teammates - If your teammate sees something important (e.g. CT doors being smoked off and Ts rotating to lower), he simply cannot tell you because you're shouting useless stuff and people won't be able to understand what your teammate has to say.
 
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Ein Crosshair kann einen sehr wohl besser machen. z.B. wenn ich mit Dynamic Crosshair spiele bin ich schlechter als ohne. ^^Weil mich das immer hart verwirrt :crazy:
 
Ich kann besser English als ihr beide zusammen [emoji38]
I arent think that.

EnVyUs hat gerade 2 Runden lang 4vs5 gegen FNatic gespielt :ugly:. Und am Ende das Spiel 16-5 auf Train geholt.

Man sieht wie extrem wichtig Krimz und Olof sind.

Bitte um Erklärung:

1. Spiel heute -> 16:13 auf Inferno, echt knapp hat aber Spaß gemacht

2.Spiel 1:16 auf Cache, alle 5 Gegner Triggerbots/Aimlocks

3.Spiel 16:14 auf Inferno, knapper geht es nicht.

Wie soll man jetzt UpRanken ?

Außer im 2 Spiel war ich konstant Top Fragger.
 
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