AW: [Sammelthread] Star Citizen PCGH-Organisation
Nachfolgend eine Sammlung bestätigter Fakten bezüglich Overclocking (Ships, Modules)
"The way overclocking works allows the player to set any level of overclock he likes, at the (probably extreme) risk of burning out the part. Each part has a randomly generated sweet spot where output is maximized and wear and tear is minimized."
https://forums.robertsspaceindustries.com/discussion/comment/934042/#Comment_934042"the overclocking mechanic is very robust! You'll be able to overclock your own weapons/modules with special equipment, or hire NPCs to do it (with varying chances of success.)"
https://forums.robertsspaceindustries.com/discussion/comment/527003/#Comment_527003"As it stands we are starting out with only allowing overclocking of the primary output statistic on an item (damage for weapons, shield health for shield generators, thrust for thrusters etc) but will probably play with overclocking on secondary attributes internally and see what kind of results we get. If they are thematically interesting, mechanically fun and don't break the game balance there is a chance that we'll allow it!"
https://forums.robertsspaceindustries.com/discussion/comment/288343/#Comment_288343"We have a pretty extensive internal heating/cooling system worked out, where all your ship upgrades will impact your heat output in different ways... and if you want to build a stealthy ship you want to get low output upgrades (that aren't as effective in other ways.) There will be a variety of cooling systems that can take over upgrade slots as well, and "overclocking" tech will cause it to create more heat. "
https://forums.robertsspaceindustries.com/discussion/comment/230861/#Comment_230861"There are a bunch of numbers under the hood, and durability is one of them. Overclocking will most likely have an impact on the lifespan of a part."
https://forums.robertsspaceindustries.com/discussion/comment/157382/#Comment_157382"Again, underclocking is not apart of the performance tuning mechanic. Once we have more of this system running in game, along with the numerous ship parts to play with, we can reevaluate if underclocking is needed."
https://forums.robertsspaceindustries.com/discussion/comment/156333/#Comment_156333Q: "Can you overclock your power core and run it above the red line to increase power to the thrusters and or energy based weapon systems, or even to feed more power to your shields, at the risk of damaging, or destroying, the power plant or reliant components?"
- A: "You can overclock different components - important thing is be careful - you can burn them out and destroy them, or may run with a lot of extra heat and be easier to spot."
Wingman's Hangar ep048 . December 6, 2013 - YouTube"buying equipment, upgrading equipment, going to specialty places that make it 10% better or 20% better [...] is our version of leveling up."
Wingman's Hangar ep054 . January 24, 2014 - YouTube
Quelle