[Sammelthread] Minecraft 1.4.7

O.o Ist echt Mal krass, probier ich morgen eventuell mal aus.
"To see tings ina diferrent point of view!" xD
 
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mmh, mal sehen was dann alles kommt als Extra, ob man noch nen Grassmod oder sonst was braucht
 
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Het er gesagt das es von der Minecraft Wiki kommt? Nein!

Also brauchst mich dann nicht schräg von der Seite anmachen:daumen:
 
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Könnte mich mal bitte einer Freischalten?

Gamenick ist Bigdaddy203

War schonmal zum schauen auf eurer Map und es ist ganz cool^^
 
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Aaalso, soweit ich bisher aus den Twitter-Häppchen herauslesen konnte, wird das Update am Mittwoch von Notch vorbereitet, und kommt dann voraussichtlich am Donnerstag raus. Enthalten soll es wohl:
- Landkarten
- wachsendes Gras (wie im WildGrass-Mod)
- Falltüren (?)
- Feuer breitet sich nicht mehr endlos aus
- die Booster-Schienen werden wohl überarbeitet
- der Nether soll auch im Multiplayer funktionieren
- diverse Fixes und Tweaks, die Liste soll 78 Zeilen lang sein (die alten Minecart-Booster, also dass sich 2 neben/hintereinander fahrende Carts gegenseitig beschleunigen, soll dann nicht mehr funktionieren)

Pistons wirds aber wohl leider noch nicht geben... :(
 
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  • Karten[3]
  • Der Nether funktioniert nun auch im Multiplayer [4]
  • Shift gedrückt halten und gleichzeitig auf ein Item im Crafting-Fenster klicken bewirkt, dass dieses Item direkt ins Inventar gelegt wird.[5]
  • Booster-Schienen beschleunigen stärker.[6]
  • Angetriebene Lore haben mehr Kraft.
  • Gras wächst auf Grasblöcken. (Nicht bestätigt)[7]
  • Servereinstellung Sichtweite wird hinzugefügt; Wert wählbar zwischen 3 und 15, normal ist 10.[8]
  • Falltüren. "Sie funktionieren wie normale Türen, außer, dass sie flach sind. Sie benötigen aus verschieden Gründen einen soliden Block neben sich. Sie lassen leider kein Wasser durch."[9][10][11]
  • Notch schrieb auch, dass im Nether keine Betten benötigt werden würden, um in der "normalen" Welt die Nacht zu überspringen.(Nur im Multiplayer-Modus gültig)[12]
  • Viele Bugfixes (v.a. von dieser Seite: Bekannte Bugs aus dem englischen Wiki[13]). Allein am 11. Mai hat Notch 31 Bugs gefixt, [14] am 12. Mai 34 weitere.[15]
  • Wichtige Korrekturen umfassen:
    • Minecarts beschleunigen sich nicht mehr gegenseitig (klassische Booster funktionieren nicht mehr)[16]
    • Boot/Wasser Fahrstühle funktionieren nur noch bedingt (sie sind langsamer) [17]
    • Betten im Nether werden gefixt [18]
    • Dispensergrafiken gefixt.
    • Feuer breitet sich nicht mehr unendlich aus.
Bitteschön
 
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Hat er alles geschrieben ? ...

Hab ich irgendwo geschrieben, das das alles wäre...? Aber danke für den Link :)

Edit: das ist aber auch noch nicht alles, hier ist (bisher) alles aufgelistet: http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6 ;)

Die Liste ist lang, verdammt viele Bugfixes. Die wichtigsten "negativen" Fixes sind:
- die alten Booster funktionieren nicht mehr
- Boots-Lifte funktionieren nicht mehr so gut (sind langsamer)
- Wasser-Lifte/Leitern funktionieren auch nicht mehr (scheinbar wurden so einige South/West-Bugs behoben)
- Speed-Bug durch Vorstellen der PC-Zeit geht nicht mehr
 
Zuletzt bearbeitet:
AW: [Sammelthread] Minecraft

Hier sind die Changelogs von Notch:

Version 1.6
1.6:

+ Added Nether support to multiplayer
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.

* It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
* Players stuck in walls will slide towards the nearest gap if there is one
* Made booster tracks speedier
* Severely nerfed fire so it spread slower, and doesn’t spread infinitely
* Seeds are now found in tall grass, using a hoe on the ground no longer works
* Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
* Activated dispensers make sounds and trigger particles in multiplayer
* Doors make sound for other players in multiplayer
* The record player now supports more than 15 different songs

* Fixed running out of memory corrupting the current level
* Fixed the side textures of grass getting extra dark when mining them
* Fixed anaglyph 3d rendering mode having severe visual bugs
* Fixed the crash screen vanishing immediately
* Fixed not being able to target blocks when at x or z pos 1000
* Fixed the achievements screen messing up the sky color
* Fixed saving while sneaking dropping the player through the ground
* Fixed a system clock change messing up the game speed
* Fixed rain sounds not playing with fast graphics enabled
* Fixed hair and cloaks being rendered in the wrong locations on sneaking players
* Fixed the attack/swing animation not being applied to the armor layer
* Fixed player rotation not being loaded correctly when loading a saved game
* Fixed arrow physics, making them not get stuck midair when you open a door
* Fixed arrows hitting reeds, portals, and other non-solid blocks
* Fixed keybindings not getting saved properly under certain conditions
* Fixed the player not being able to sneak off lowered blocks like cacti
* Fixed a bug where the player could mine without swinging their arm
* Fixed boats placed on snow being placed too far up
* Fixed submerged boats rising very very fast
* Fixed sand dropping onto boats getting stuck in a falling animation
* Fixed a game crash when riding a vehicle or animal into the nether
* Fixed falling while riding not dealing damage to the rider
* Fixed buttons and levers too close to the player being impossible to use
* Fixed dispensers shooting through walls
* Fixed fire hurting through wall corners
* Fixed entities reaching water through wall corners
* Fixed placing doors next to cacti creating half-doors
* Fixed buttons and levers being placeable on leaves in “fast graphics” mode
* Fixed furnaces and dispensers not dropping their contents when destroyed
* Fixed dispensers biasing later slots
* Fixed farmland taking too long to dig
* Fixed tilling below some blocks being possible
* Fixed tilling the underside of blocks somehow working
* Fixed fences and stairs sometimes becoming invisible
* Fixed walking on top of fences not producing step sounds
* Fixed fire sometimes existing mid-air as an invisible block of pain
* Fixed fences and wooden stairs not being flammable
* Fixed fire effect on burning entities sometimes getting rendered in the wrong location
* Fixed fishing rod rendering being a bit lacking
* Fixed fishing rods being stackable
* Fixed mining glass hiding the clouds behind the glass
* Fixed rain falling through liquids
* Fixed items in glass blocks not getting ejected properly
* Fixed water interacting strangely with glass
* Fixed glass not blocking rain sound
* Fixed fences and signs preventing grass from growing
* Fixed rain and snow being incorrectly lit
* Fixed grass staying alive below stair blocks
* Fixed the achievement screen not pausing the game
* Fixed some screens breaking the sky tint color
* Fixed fullscreen mode switching causing mouse issues and screen closes
* Fixed chat messages surviving through game switches
* Fixed ice so it regenerates regardless of whether it’s snowing or not
* Fixed rain falling too slowly
* Fixed levers being placeable on weird locations
* Fixed floor levers sometimes not delivering a signal downwards
* Fixed floor levers sometimes not being removed when the floor is removed
* Fixed rail tiles sometimes not properly connecting to a new neighbor
* Fixed minecarts next to each other causing extreme velocities (sorry!)
* Fixed wolves not following their owner if the name has different caps
* Fixed creepers retaining charge level when they can’t see their target
* Fixed dying in the nether spawning new portals
* “Fixed” beds in the nether
* Fixed inventory acting weird when portaling by making the portal close all screens
* Fixed wooden pressure plates being mined with pickaxes
* Fixed redstone repeaters having the wrong particles
* Fixed saplings being plantable through snow onto non-grass blocks
* Fixed ore density varying per quadrant from the center of the world
* Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
* Fixed mushrooms spawning everywhere during nights
* Fixed animals only spawning near light during the night
* Fixed the multiplayer join screen input field being too short
* Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
* Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
* Fixed inventory icons not animating after being picked up in multiplayer
* Fixed mushroom soup not leaving a bowl in multiplayer
* Fixed entities above the map height limit becoming invisible
* Fixed healing not flashing the health bar in multiplayer
* Fixed arrows being animated really strangely in multiplayer
* Fixed arrows triggering too many entity move updates in multiplayer
* Fixed the compass not pointing at the spawn location in multiplayer
* Fixed fires being impossible to put out in multiplayer
* Fixed record players spawning client-side fake records in multiplayer
* Fixed records not playing for other players in multiplayer
* Fixed players spawning in the wrong location and quickly lerping to the correct location
* Fixed monsters not being visible for players with their difficulty set to peaceful
* Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
* Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
* Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
* Fixed saplings sometimes spawning trees client-side in multiplayer
* Fixed weather sometimes changing client-side in multiplayer
* Fixed grasscolor.png and foliagecolor.png not being read from texture packs
* Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling
Quelle: Twitter/Tumblr @Notch - vor 9 Stunden
:devil:
 
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