Gerade habe ich Steam gestartet - da kommt ein neuer Patch knappe 20 MB groß... Ob das wohl schon das Update für sie Statistikseite ist...

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@ETWOLF: Witzig! Bei unter beiden Namen, die Du angegeben hast wurde jemand zu meiner Liste hinzugefügt. Zu welchem Gehört Du denn

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Grüße
EDIT: Also die Statistiken sind es nicht... Dann werden es wohl, die im Splash Damage Forum angekündigten Balancing Tweaks sein. Hab jetzt aber leider keine Zeit das auszuprobieren.
EDIT die 2te: Hier die Veränderungen...
The full list of improvements and fixes in this update is available after the break.
General
[*]Fixed font corruption issue
[*]Removed look-at code when throwing items to team mates
[*]Fixed players getting stuck if they attempted to deploy mid-mantle
[*]Fixed multiple clicks being played when player jumps in multiplayer
[*]Mines are now visible to spectators
[*]Added support for minimizing the game when running in windowed mode
[*]net_clientMaxRate can now be set on a client to tweak its own bandwidth requirements
[*]Cheat-protected several potentially exploitable cvars
[*]Removed some old, unused cvars
[*]Added unsupported auto-save backup system for advanced users
[*]Can read backup saves by setting "save_readFile" to the desired save
User Interface
[*]Revamped the server browser
[*]Server browser filters are now remembered between sessions
[*]Server browser now auto-refreshes the currently selected server
[*]Ping is now displayed numerically on the scoreboard
[*]Map loading screen now displays server name and IP
[*]Tweaked UI flow when joining a match via Steam
[*]Fixed exploit that allowed players to use locked customization items
[*]Fixed issue when listening to one audio log but highlighting another
[*]Fixed connecting to servers with '-' in their names
Balance
[*]Tweaked objective times on several maps
[*]Increased the time it takes Engineers to remove a Hackbox
[*]Increased XP given for completing Primary Objectives
[*]Reduced the duration of Adrenaline buff
Dedicated Servers
[*]Fixed several dedicated server crashes
[*]Improved messaging for unexpected server shutdowns
[*]Reduced warning spam in dedicated server console
[*]Increased default net_serverSnapshotDelay to 3 (from 1)
[*]Lowers bandwidth and CPU usage by sending fewer snapshots each seconds; can be changed by server admins