Watnloshier
Komplett-PC-Aufrüster(in)
Was kann ich mit dieser Editor Dateien anfangen? Kann ich da irgendetwas bearbeiten/verändern
XMapList - Editor
[Public]
Map=(Id=1,FileName="mp1s4",LongName="Häuserkampf Hue",Screenshot="Interface_PC.screenshots.mp_1s4screenshot_tex",Text="XMaps.mp1s4",IdealPlayerCountMin=4,IdealPlayerCountMax=10,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=2,FileName="mp1s5",LongName="Airbase Da Nang",Screenshot="Interface_PC.screenshots.mp_1s5screenshot_tex",Text="XMaps.mp1s5",IdealPlayerCountMin=4,IdealPlayerCountMax=16,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=3,FileName="mp1s6",LongName="Dak To ",Screenshot="Interface_PC.screenshots.mp_1s6screenshot_tex",Text="XMaps.mp1s6",IdealPlayerCountMin=4,IdealPlayerCountMax=16,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=4,FileName="mp1s11",LongName="Quang Tri",Screenshot="Interface_PC.screenshots.mp_1s11screenshot_tex",Text="XMaps.mp1s11",IdealPlayerCountMin=4,IdealPlayerCountMax=8,bCoopMap=0,bShowInMenus=1,GameTypes="DMs")
Map=(Id=5,FileName="mp1s12",LongName="Batangan",Screenshot="Interface_PC.screenshots.mp_1s12screenshot_tex",Text="XMaps.mp1s12",IdealPlayerCountMin=4,IdealPlayerCountMax=12,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=6,FileName="mp1s13",LongName="Dschungelruinen",Screenshot="Interface_PC.screenshots.mp_1s13screenshot_tex",Text="XMaps.mp1s13",IdealPlayerCountMin=2,IdealPlayerCountMax=6-8,bCoopMap=0,bShowInMenus=1,GameTypes="DMs")
Map=(Id=7,FileName="mp1s14",LongName="US-Botschaft",Screenshot="Interface_PC.screenshots.mp_1s14screenshot_tex",Text="XMaps.mp1s14",IdealPlayerCountMin=12,IdealPlayerCountMax=24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=8,FileName="mp1s15",LongName="Kambodscha",Screenshot="Interface_PC.screenshots.mp_1s15screenshot_tex",Text="XMaps.mp1s15",IdealPlayerCountMin=2,IdealPlayerCountMax=6-8,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=9,FileName="Op0_l1a_trainingmap",LongName="Airbase Da Nang",URLSessionName="Training",Screenshot="Interface_PC.screenshots.trainingmap_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=1)
Map=(Id=10,FileName="Op1_L1A",LongName="Volle Action",URLSessionName="Da_Nang_Airbase",Screenshot="Interface_PC.screenshots.op1l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=1)
Map=(Id=11,FileName="Op1_L1b",LongName="Volle Action",URLSessionName="Da_Nang_Airbase",Screenshot="Interface_PC.screenshots.op1l1b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=1)
Map=(Id=12,FileName="Op1_L1c",LongName="Volle Action",URLSessionName="Da_Nang_Airbase",Screenshot="Interface_PC.screenshots.op1l1c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=1)
Map=(Id=13,FileName="Op1_L3A",LongName="Dorf- säuberung",URLSessionName="Clearing_the_Hamlet",Screenshot="Interface_PC.screenshots.op1l3a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=3)
Map=(Id=14,FileName="Op1_L3b",LongName="Dorf- säuberung",URLSessionName="Clearing_the_Hamlet",Screenshot="Interface_PC.screenshots.op1l3b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=3)
Map=(Id=15,FileName="Op1_L3c",LongName="Dorf- säuberung",URLSessionName="Clearing_the_Hamlet",Screenshot="Interface_PC.screenshots.op1l3c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=3)
Map=(Id=16,FileName="Op1_L3d",LongName="Dorf- säuberung",URLSessionName="Clearing_the_Hamlet",Screenshot="Interface_PC.screenshots.op1l3d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=3)
Map=(Id=17,FileName="Op1_L4A",LongName="Nachtausflug",URLSessionName="Night_Trip",Screenshot="Interface_PC.screenshots.op1l4a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=4)
Map=(Id=18,FileName="Op1_L4b",LongName="Nachtausflug",URLSessionName="Night_Trip",Screenshot="Interface_PC.screenshots.op1l4b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=4)
Map=(Id=19,FileName="Op1_L4c",LongName="Nachtausflug",URLSessionName="Night_Trip",Screenshot="Interface_PC.screenshots.op1l4b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=4)
Map=(Id=20,FileName="Op1_L5A",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=5)
Map=(Id=21,FileName="Op1_L5b",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=5)
Map=(Id=22,FileName="Op1_L5c",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=5)
Map=(Id=23,FileName="Op1_L5d",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=5)
Map=(Id=24,FileName="Op1_L5e",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=5)
Map=(Id=25,FileName="Op1_L5f",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5f_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=5)
Map=(Id=26,FileName="Op2_L1A",LongName="Dschungel- hinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=1,iMissionNum=1)
Map=(Id=27,FileName="Op2_L1b",LongName="Dschungel- hinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=1)
Map=(Id=28,FileName="Op2_L1c",LongName="Dschungel- hinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=1)
Map=(Id=29,FileName="Op2_L1d",LongName="Dschungel- hinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=1)
Map=(Id=30,FileName="Op2_L1e",LongName="Dschungel- hinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=1)
Map=(Id=31,FileName="Op2_L2A",LongName="Flug des Adlers",URLSessionName="Eagle_Flight",Screenshot="Interface_PC.screenshots.op2l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=1,iMissionNum=2)
Map=(Id=32,FileName="Op2_L2b",LongName="Flug des Adlers",URLSessionName="Eagle_Flight",Screenshot="Interface_PC.screenshots.op2l2b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=2)
Map=(Id=33,FileName="Op2_L2c",LongName="Flug des Adlers",URLSessionName="Eagle_Flight",Screenshot="Interface_PC.screenshots.op2l2c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=2)
Map=(Id=34,FileName="Op2_L2d",LongName="Flug des Adlers",URLSessionName="Eagle_Flight",Screenshot="Interface_PC.screenshots.op2l2d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=2)
Map=(Id=35,FileName="Op3_L1A",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=1,iMissionNum=1)
Map=(Id=36,FileName="Op3_L1b",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=1)
Map=(Id=37,FileName="Op3_L1c",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=1)
Map=(Id=38,FileName="Op3_L1d",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=1)
Map=(Id=39,FileName="Op3_L1e",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=1)
Map=(Id=40,FileName="Op3_L1f",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1f_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=1)
Map=(Id=41,FileName="Op3_L2A",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=1,iMissionNum=2)
Map=(Id=42,FileName="Op3_L2b",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=2)
Map=(Id=43,FileName="Op3_L2c",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=2)
Map=(Id=44,FileName="Op3_L2d",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=2)
Map=(Id=45,FileName="Op3_L2e",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=2)
Map=(Id=46,FileName="Op5_L1A",LongName="Stützpunkt- verteidigung, Nacht",URLSessionName="MACV_Base_Defense,_Night",Screenshot="Interface_PC.screenshots.op5l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=1)
Map=(Id=47,FileName="Op5_L1b",LongName="Stützpunkt- verteidigung, Nacht",URLSessionName="MACV_Base_Defense,_Night",Screenshot="Interface_PC.screenshots.op5l1b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=1)
Map=(Id=48,FileName="Op5_L1c",LongName="Stützpunkt- verteidigung, Nacht",URLSessionName="MACV_Base_Defense,_Night",Screenshot="Interface_PC.screenshots.op5l1c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=1)
Map=(Id=49,FileName="Op5_L2A",LongName=" Häuser- kampf",URLSessionName="house_combat",Screenshot="Interface_PC.screenshots.op5l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=2)
Map=(Id=50,FileName="Op5_L2b",LongName=" Häuser- kampf",URLSessionName="house_combat",Screenshot="Interface_PC.screenshots.op5l2b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=2)
Map=(Id=51,FileName="Op5_L2c",LongName=" Häuser- kampf",URLSessionName="house_combat",Screenshot="Interface_PC.screenshots.op5l2c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=2)
Map=(Id=52,FileName="Op5_L2d",LongName=" Häuser- kampf",URLSessionName="house_combat",Screenshot="Interface_PC.screenshots.op5l2d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=2)
Map=(Id=53,FileName="Op5_L3A",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=3)
Map=(Id=54,FileName="Op5_L3b",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=3)
Map=(Id=55,FileName="Op5_L3c",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=3)
Map=(Id=56,FileName="Op5_L3d",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=3)
Map=(Id=57,FileName="Op5_L3e",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=3)
Map=(Id=58,FileName="Op5_L4A",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=4)
Map=(Id=59,FileName="Op5_L4b",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=4)
Map=(Id=60,FileName="Op5_L4c",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=4)
Map=(Id=61,FileName="Op5_L4d",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=4)
Map=(Id=62,FileName="Op5_L4e",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=4)
[Public]
MapPC=(Id=64,FileName="mp1s4",LongName="Häuserkampf Hue",Screenshot="Interface_PC.screenshots.mp_1s4screenshot_tex",Text="XMaps.mp1s4",IdealPlayerCountMin=4,IdealPlayerCountMax=10,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=65,FileName="mp1s5",LongName="Airbase Da Nang",Screenshot="Interface_PC.screenshots.mp_1s5screenshot_tex",Text="XMaps.mp1s5",IdealPlayerCountMin=4,IdealPlayerCountMax=16,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=66,FileName="mp1s6",LongName="Dak To ",Screenshot="Interface_PC.screenshots.mp_1s6screenshot_tex",Text="XMaps.mp1s6",IdealPlayerCountMin=4,IdealPlayerCountMax=16,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=67,FileName="mp1s11",LongName="Quang Tri",Screenshot="Interface_PC.screenshots.mp_1s11screenshot_tex",Text="XMaps.mp1s11",IdealPlayerCountMin=4,IdealPlayerCountMax=8,bCoopMap=0,bShowInMenus=1,GameTypes="DMs")
MapPC=(Id=68,FileName="mp1s12",LongName="Batangan",Screenshot="Interface_PC.screenshots.mp_1s12screenshot_tex",Text="XMaps.mp1s12",IdealPlayerCountMin=4,IdealPlayerCountMax=12,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=69,FileName="mp1s13",LongName="Dschungelruinen",Screenshot="Interface_PC.screenshots.mp_1s13screenshot_tex",Text="XMaps.mp1s13",IdealPlayerCountMin=2,IdealPlayerCountMax=6-8,bCoopMap=0,bShowInMenus=1,GameTypes="DMs")
MapPC=(Id=70,FileName="mp1s14",LongName="US-Botschaft",Screenshot="Interface_PC.screenshots.mp_1s14screenshot_tex",Text="XMaps.mp1s14",IdealPlayerCountMin=12,IdealPlayerCountMax=24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=71,FileName="mp1s15",LongName="Kambodscha",Screenshot="Interface_PC.screenshots.mp_1s15screenshot_tex",Text="XMaps.mp1s15",IdealPlayerCountMin=2,IdealPlayerCountMax=6-8,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=97,FileName="mp1s17",LongName="Bong Son",Screenshot="Interface_PC.screenshots.mp_1s17screenshot_tex",Text="XMaps.mp1s17",IdealPlayerCountMin=8,IdealPlayerCountMax=8-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=98,FileName="mp1s16",LongName="Charlieville",Screenshot="Interface_PC.screenshots.mp_1s16screenshot_tex",Text="XMaps.mp1s16",IdealPlayerCountMin=2,IdealPlayerCountMax=6-8,bCoopMap=0,bShowInMenus=1,GameTypes="DMs")
MapPC=(Id=92,FileName="Op0_l1a_trainingmap",LongName="Training",URLSessionName="Training",Screenshot="Interface_PC.screenshot.trainingmap_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=0,bShowInMenus=1,iMissionNum=0)
MapPC=(Id=72,FileName="Op1_L1A",LongName="Volle Action",URLSessionName="Da_Nang_Airbase",Screenshot="Interface_PC.screenshots.op1l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=1)
MapPC=(Id=73,FileName="Op1_L3A",LongName="Dorfsäuberung",URLSessionName="Clearing_the_Hamlet",Screenshot="Interface_PC.screenshots.op1l3a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=3)
MapPC=(Id=74,FileName="Op1_L4A",LongName="Nachtausflug",URLSessionName="Night_Trip",Screenshot="Interface_PC.screenshots.op1l4a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=4)
MapPC=(Id=75,FileName="Op1_L5A",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=5)
MapPC=(Id=76,FileName="Op2_L1A",LongName="Dschungelhinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=1,iMissionNum=1)
MapPC=(Id=77,FileName="Op2_L2A",LongName="Flug des Adlers",URLSessionName="Eagle_Flight",Screenshot="Interface_PC.screenshots.op2l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=1,iMissionNum=2)
MapPC=(Id=78,FileName="Op3_L1A",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=1,iMissionNum=1)
MapPC=(Id=79,FileName="Op3_L2A",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=1,iMissionNum=2)
MapPC=(Id=80,FileName="Op5_L1A",LongName="Stützpunktverteidigung, Nacht",URLSessionName="MACV_Base_Defense,_Night",Screenshot="Interface_PC.screenshots.op5l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=1)
MapPC=(Id=81,FileName="Op5_L2A",LongName="Häuserkampf im Südviertel",URLSessionName="house_combat",Screenshot="Interface_PC.screenshots.op5l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=2)
MapPC=(Id=82,FileName="Op5_L3A",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=3)
MapPC=(Id=83,FileName="Op5_L4A",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=4)
MapPC=(Id=84,FileName="MPPC01",LongName="Ho-Tschi-Minh",Screenshot="Interface_PC.screenshots.MPPC01_screenshots_tex",Text="XMaps.MPPC01",IdealPlayerCountMin=12,IdealPlayerCountMax=16-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=85,FileName="MPPC02",LongName="Cholon",Screenshot="Interface_PC.screenshots.MPPC02_screenshots_tex",Text="XMaps.MPPC02",IdealPlayerCountMin=12,IdealPlayerCountMax=16-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=86,FileName="MPPC03",LongName="Lang Vei",Screenshot="Interface_PC.screenshots.MPPC03_screenshots_tex",Text="XMaps.MPPC03",IdealPlayerCountMin=12,IdealPlayerCountMax=16-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=87,FileName="MPPC05",LongName="Zitadelle",Screenshot="Interface_PC.screenshots.MPPC05_screenshots_tex",Text="XMaps.MPPC05",IdealPlayerCountMin=12,IdealPlayerCountMax=16-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=88,FileName="MPPC06",LongName="Operation Starlite",Screenshot="Interface_PC.screenshots.MPPC06_screenshots_tex",Text="XMaps.MPPC06",IdealPlayerCountMin=12,IdealPlayerCountMax=16-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=89,FileName="MPPC07",LongName="Straßenkampf",Screenshot="Interface_PC.screenshots.MPPC07_screenshots_tex",Text="XMaps.MPPC07",IdealPlayerCountMin=8,IdealPlayerCountMax=12,bCoopMap=0,bShowInMenus=1,GameTypes="All")
XMapList - Editor
[Public]
Map=(Id=1,FileName="mp1s4",LongName="Häuserkampf Hue",Screenshot="Interface_PC.screenshots.mp_1s4screenshot_tex",Text="XMaps.mp1s4",IdealPlayerCountMin=4,IdealPlayerCountMax=10,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=2,FileName="mp1s5",LongName="Airbase Da Nang",Screenshot="Interface_PC.screenshots.mp_1s5screenshot_tex",Text="XMaps.mp1s5",IdealPlayerCountMin=4,IdealPlayerCountMax=16,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=3,FileName="mp1s6",LongName="Dak To ",Screenshot="Interface_PC.screenshots.mp_1s6screenshot_tex",Text="XMaps.mp1s6",IdealPlayerCountMin=4,IdealPlayerCountMax=16,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=4,FileName="mp1s11",LongName="Quang Tri",Screenshot="Interface_PC.screenshots.mp_1s11screenshot_tex",Text="XMaps.mp1s11",IdealPlayerCountMin=4,IdealPlayerCountMax=8,bCoopMap=0,bShowInMenus=1,GameTypes="DMs")
Map=(Id=5,FileName="mp1s12",LongName="Batangan",Screenshot="Interface_PC.screenshots.mp_1s12screenshot_tex",Text="XMaps.mp1s12",IdealPlayerCountMin=4,IdealPlayerCountMax=12,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=6,FileName="mp1s13",LongName="Dschungelruinen",Screenshot="Interface_PC.screenshots.mp_1s13screenshot_tex",Text="XMaps.mp1s13",IdealPlayerCountMin=2,IdealPlayerCountMax=6-8,bCoopMap=0,bShowInMenus=1,GameTypes="DMs")
Map=(Id=7,FileName="mp1s14",LongName="US-Botschaft",Screenshot="Interface_PC.screenshots.mp_1s14screenshot_tex",Text="XMaps.mp1s14",IdealPlayerCountMin=12,IdealPlayerCountMax=24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=8,FileName="mp1s15",LongName="Kambodscha",Screenshot="Interface_PC.screenshots.mp_1s15screenshot_tex",Text="XMaps.mp1s15",IdealPlayerCountMin=2,IdealPlayerCountMax=6-8,bCoopMap=0,bShowInMenus=1,GameTypes="All")
Map=(Id=9,FileName="Op0_l1a_trainingmap",LongName="Airbase Da Nang",URLSessionName="Training",Screenshot="Interface_PC.screenshots.trainingmap_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=1)
Map=(Id=10,FileName="Op1_L1A",LongName="Volle Action",URLSessionName="Da_Nang_Airbase",Screenshot="Interface_PC.screenshots.op1l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=1)
Map=(Id=11,FileName="Op1_L1b",LongName="Volle Action",URLSessionName="Da_Nang_Airbase",Screenshot="Interface_PC.screenshots.op1l1b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=1)
Map=(Id=12,FileName="Op1_L1c",LongName="Volle Action",URLSessionName="Da_Nang_Airbase",Screenshot="Interface_PC.screenshots.op1l1c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=1)
Map=(Id=13,FileName="Op1_L3A",LongName="Dorf- säuberung",URLSessionName="Clearing_the_Hamlet",Screenshot="Interface_PC.screenshots.op1l3a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=3)
Map=(Id=14,FileName="Op1_L3b",LongName="Dorf- säuberung",URLSessionName="Clearing_the_Hamlet",Screenshot="Interface_PC.screenshots.op1l3b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=3)
Map=(Id=15,FileName="Op1_L3c",LongName="Dorf- säuberung",URLSessionName="Clearing_the_Hamlet",Screenshot="Interface_PC.screenshots.op1l3c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=3)
Map=(Id=16,FileName="Op1_L3d",LongName="Dorf- säuberung",URLSessionName="Clearing_the_Hamlet",Screenshot="Interface_PC.screenshots.op1l3d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=3)
Map=(Id=17,FileName="Op1_L4A",LongName="Nachtausflug",URLSessionName="Night_Trip",Screenshot="Interface_PC.screenshots.op1l4a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=4)
Map=(Id=18,FileName="Op1_L4b",LongName="Nachtausflug",URLSessionName="Night_Trip",Screenshot="Interface_PC.screenshots.op1l4b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=4)
Map=(Id=19,FileName="Op1_L4c",LongName="Nachtausflug",URLSessionName="Night_Trip",Screenshot="Interface_PC.screenshots.op1l4b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=4)
Map=(Id=20,FileName="Op1_L5A",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=5)
Map=(Id=21,FileName="Op1_L5b",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=5)
Map=(Id=22,FileName="Op1_L5c",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=5)
Map=(Id=23,FileName="Op1_L5d",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=5)
Map=(Id=24,FileName="Op1_L5e",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=5)
Map=(Id=25,FileName="Op1_L5f",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5f_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=0,iMissionNum=5)
Map=(Id=26,FileName="Op2_L1A",LongName="Dschungel- hinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=1,iMissionNum=1)
Map=(Id=27,FileName="Op2_L1b",LongName="Dschungel- hinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=1)
Map=(Id=28,FileName="Op2_L1c",LongName="Dschungel- hinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=1)
Map=(Id=29,FileName="Op2_L1d",LongName="Dschungel- hinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=1)
Map=(Id=30,FileName="Op2_L1e",LongName="Dschungel- hinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=1)
Map=(Id=31,FileName="Op2_L2A",LongName="Flug des Adlers",URLSessionName="Eagle_Flight",Screenshot="Interface_PC.screenshots.op2l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=1,iMissionNum=2)
Map=(Id=32,FileName="Op2_L2b",LongName="Flug des Adlers",URLSessionName="Eagle_Flight",Screenshot="Interface_PC.screenshots.op2l2b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=2)
Map=(Id=33,FileName="Op2_L2c",LongName="Flug des Adlers",URLSessionName="Eagle_Flight",Screenshot="Interface_PC.screenshots.op2l2c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=2)
Map=(Id=34,FileName="Op2_L2d",LongName="Flug des Adlers",URLSessionName="Eagle_Flight",Screenshot="Interface_PC.screenshots.op2l2d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=0,iMissionNum=2)
Map=(Id=35,FileName="Op3_L1A",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=1,iMissionNum=1)
Map=(Id=36,FileName="Op3_L1b",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=1)
Map=(Id=37,FileName="Op3_L1c",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=1)
Map=(Id=38,FileName="Op3_L1d",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=1)
Map=(Id=39,FileName="Op3_L1e",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=1)
Map=(Id=40,FileName="Op3_L1f",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1f_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=1)
Map=(Id=41,FileName="Op3_L2A",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=1,iMissionNum=2)
Map=(Id=42,FileName="Op3_L2b",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=2)
Map=(Id=43,FileName="Op3_L2c",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=2)
Map=(Id=44,FileName="Op3_L2d",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=2)
Map=(Id=45,FileName="Op3_L2e",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=0,iMissionNum=2)
Map=(Id=46,FileName="Op5_L1A",LongName="Stützpunkt- verteidigung, Nacht",URLSessionName="MACV_Base_Defense,_Night",Screenshot="Interface_PC.screenshots.op5l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=1)
Map=(Id=47,FileName="Op5_L1b",LongName="Stützpunkt- verteidigung, Nacht",URLSessionName="MACV_Base_Defense,_Night",Screenshot="Interface_PC.screenshots.op5l1b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=1)
Map=(Id=48,FileName="Op5_L1c",LongName="Stützpunkt- verteidigung, Nacht",URLSessionName="MACV_Base_Defense,_Night",Screenshot="Interface_PC.screenshots.op5l1c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=1)
Map=(Id=49,FileName="Op5_L2A",LongName=" Häuser- kampf",URLSessionName="house_combat",Screenshot="Interface_PC.screenshots.op5l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=2)
Map=(Id=50,FileName="Op5_L2b",LongName=" Häuser- kampf",URLSessionName="house_combat",Screenshot="Interface_PC.screenshots.op5l2b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=2)
Map=(Id=51,FileName="Op5_L2c",LongName=" Häuser- kampf",URLSessionName="house_combat",Screenshot="Interface_PC.screenshots.op5l2c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=2)
Map=(Id=52,FileName="Op5_L2d",LongName=" Häuser- kampf",URLSessionName="house_combat",Screenshot="Interface_PC.screenshots.op5l2d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=2)
Map=(Id=53,FileName="Op5_L3A",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=3)
Map=(Id=54,FileName="Op5_L3b",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=3)
Map=(Id=55,FileName="Op5_L3c",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=3)
Map=(Id=56,FileName="Op5_L3d",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=3)
Map=(Id=57,FileName="Op5_L3e",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=3)
Map=(Id=58,FileName="Op5_L4A",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=4)
Map=(Id=59,FileName="Op5_L4b",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4b_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=4)
Map=(Id=60,FileName="Op5_L4c",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4c_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=4)
Map=(Id=61,FileName="Op5_L4d",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4d_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=4)
Map=(Id=62,FileName="Op5_L4e",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4e_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=0,iMissionNum=4)
[Public]
MapPC=(Id=64,FileName="mp1s4",LongName="Häuserkampf Hue",Screenshot="Interface_PC.screenshots.mp_1s4screenshot_tex",Text="XMaps.mp1s4",IdealPlayerCountMin=4,IdealPlayerCountMax=10,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=65,FileName="mp1s5",LongName="Airbase Da Nang",Screenshot="Interface_PC.screenshots.mp_1s5screenshot_tex",Text="XMaps.mp1s5",IdealPlayerCountMin=4,IdealPlayerCountMax=16,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=66,FileName="mp1s6",LongName="Dak To ",Screenshot="Interface_PC.screenshots.mp_1s6screenshot_tex",Text="XMaps.mp1s6",IdealPlayerCountMin=4,IdealPlayerCountMax=16,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=67,FileName="mp1s11",LongName="Quang Tri",Screenshot="Interface_PC.screenshots.mp_1s11screenshot_tex",Text="XMaps.mp1s11",IdealPlayerCountMin=4,IdealPlayerCountMax=8,bCoopMap=0,bShowInMenus=1,GameTypes="DMs")
MapPC=(Id=68,FileName="mp1s12",LongName="Batangan",Screenshot="Interface_PC.screenshots.mp_1s12screenshot_tex",Text="XMaps.mp1s12",IdealPlayerCountMin=4,IdealPlayerCountMax=12,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=69,FileName="mp1s13",LongName="Dschungelruinen",Screenshot="Interface_PC.screenshots.mp_1s13screenshot_tex",Text="XMaps.mp1s13",IdealPlayerCountMin=2,IdealPlayerCountMax=6-8,bCoopMap=0,bShowInMenus=1,GameTypes="DMs")
MapPC=(Id=70,FileName="mp1s14",LongName="US-Botschaft",Screenshot="Interface_PC.screenshots.mp_1s14screenshot_tex",Text="XMaps.mp1s14",IdealPlayerCountMin=12,IdealPlayerCountMax=24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=71,FileName="mp1s15",LongName="Kambodscha",Screenshot="Interface_PC.screenshots.mp_1s15screenshot_tex",Text="XMaps.mp1s15",IdealPlayerCountMin=2,IdealPlayerCountMax=6-8,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=97,FileName="mp1s17",LongName="Bong Son",Screenshot="Interface_PC.screenshots.mp_1s17screenshot_tex",Text="XMaps.mp1s17",IdealPlayerCountMin=8,IdealPlayerCountMax=8-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=98,FileName="mp1s16",LongName="Charlieville",Screenshot="Interface_PC.screenshots.mp_1s16screenshot_tex",Text="XMaps.mp1s16",IdealPlayerCountMin=2,IdealPlayerCountMax=6-8,bCoopMap=0,bShowInMenus=1,GameTypes="DMs")
MapPC=(Id=92,FileName="Op0_l1a_trainingmap",LongName="Training",URLSessionName="Training",Screenshot="Interface_PC.screenshot.trainingmap_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=0,bShowInMenus=1,iMissionNum=0)
MapPC=(Id=72,FileName="Op1_L1A",LongName="Volle Action",URLSessionName="Da_Nang_Airbase",Screenshot="Interface_PC.screenshots.op1l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=1)
MapPC=(Id=73,FileName="Op1_L3A",LongName="Dorfsäuberung",URLSessionName="Clearing_the_Hamlet",Screenshot="Interface_PC.screenshots.op1l3a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=3)
MapPC=(Id=74,FileName="Op1_L4A",LongName="Nachtausflug",URLSessionName="Night_Trip",Screenshot="Interface_PC.screenshots.op1l4a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=4)
MapPC=(Id=75,FileName="Op1_L5A",LongName="Op. Starlite",URLSessionName="Starlite",Screenshot="Interface_PC.screenshots.op1l5a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=1,bShowInMenus=1,iMissionNum=5)
MapPC=(Id=76,FileName="Op2_L1A",LongName="Dschungelhinterhalt",URLSessionName="Jungle_Ambush",Screenshot="Interface_PC.screenshots.op2l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=1,iMissionNum=1)
MapPC=(Id=77,FileName="Op2_L2A",LongName="Flug des Adlers",URLSessionName="Eagle_Flight",Screenshot="Interface_PC.screenshots.op2l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=2,bShowInMenus=1,iMissionNum=2)
MapPC=(Id=78,FileName="Op3_L1A",LongName="Kontakt",URLSessionName="Contact",Screenshot="Interface_PC.screenshots.op3l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=1,iMissionNum=1)
MapPC=(Id=79,FileName="Op3_L2A",LongName="Nachtkampf auf Hügel 881N",URLSessionName="Night_Fight_on_Hill_881N",Screenshot="Interface_PC.screenshots.op3l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=3,bShowInMenus=1,iMissionNum=2)
MapPC=(Id=80,FileName="Op5_L1A",LongName="Stützpunktverteidigung, Nacht",URLSessionName="MACV_Base_Defense,_Night",Screenshot="Interface_PC.screenshots.op5l1a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=1)
MapPC=(Id=81,FileName="Op5_L2A",LongName="Häuserkampf im Südviertel",URLSessionName="house_combat",Screenshot="Interface_PC.screenshots.op5l2a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=2)
MapPC=(Id=82,FileName="Op5_L3A",LongName="Zitadelle",URLSessionName="Recapture_the_Citadel",Screenshot="Interface_PC.screenshots.op5l3a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=3)
MapPC=(Id=83,FileName="Op5_L4A",LongName="Zurück nach Khe Sanh",URLSessionName="Back_to_Khu_Sahn",Screenshot="Interface_PC.screenshots.op5l4a_screenshot_tex",Text="",IdealPlayerCountMin=2,IdealPlayerCountMax=2,bCoopMap=1,Operation=5,bShowInMenus=1,iMissionNum=4)
MapPC=(Id=84,FileName="MPPC01",LongName="Ho-Tschi-Minh",Screenshot="Interface_PC.screenshots.MPPC01_screenshots_tex",Text="XMaps.MPPC01",IdealPlayerCountMin=12,IdealPlayerCountMax=16-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=85,FileName="MPPC02",LongName="Cholon",Screenshot="Interface_PC.screenshots.MPPC02_screenshots_tex",Text="XMaps.MPPC02",IdealPlayerCountMin=12,IdealPlayerCountMax=16-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=86,FileName="MPPC03",LongName="Lang Vei",Screenshot="Interface_PC.screenshots.MPPC03_screenshots_tex",Text="XMaps.MPPC03",IdealPlayerCountMin=12,IdealPlayerCountMax=16-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=87,FileName="MPPC05",LongName="Zitadelle",Screenshot="Interface_PC.screenshots.MPPC05_screenshots_tex",Text="XMaps.MPPC05",IdealPlayerCountMin=12,IdealPlayerCountMax=16-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=88,FileName="MPPC06",LongName="Operation Starlite",Screenshot="Interface_PC.screenshots.MPPC06_screenshots_tex",Text="XMaps.MPPC06",IdealPlayerCountMin=12,IdealPlayerCountMax=16-24,bCoopMap=0,bShowInMenus=1,GameTypes="All")
MapPC=(Id=89,FileName="MPPC07",LongName="Straßenkampf",Screenshot="Interface_PC.screenshots.MPPC07_screenshots_tex",Text="XMaps.MPPC07",IdealPlayerCountMin=8,IdealPlayerCountMax=12,bCoopMap=0,bShowInMenus=1,GameTypes="All")

