Z
Zybba
Guest
Changelog 0.55 Stable
New Items:
-Bear Trap
-Landmine
-.308 Ammo
-Oak bark
-Birch bark
-Chainsaw readded
New Mechanics:
-New Zombie AI (combat/roaming behaviour)
-Horticulture Update
-Cooking Update (visual cooking states)
-Stealth
-New Animal AI
-Central economy
-Fireplace Update
-New Icons
-Player control changes
-New Crosshair
-Diseases
-Increased Zombie Count
-Changed Zombie Spawns
-New idle animations (main menu)
-New UI (main menu) (use -newui switch to try it out)
-Forced Persistence
-Weapon rebalancing
-Zombie Rebalancing
New Animations:
-Lot of new animal animations
-Total rework of Zombie animations
New Locations:
-New camps
Map:
-Road improvements
-Grassland improvements
Programming:
-New Sensors
-New Zombie Controller
-New Zombie Physics
-Noise system
Fixed:
-Vehicle bugfixing
-Zombie bugfixing
-Animal bugfixing
-and a lot more!
Known issues:
-Visual bugs in zombie animations
-Sound issues with zombies
-A rare server crash
-Items not spawning at proper places
-Bear Trap
-Landmine
-.308 Ammo
-Oak bark
-Birch bark
-Chainsaw readded
New Mechanics:
-New Zombie AI (combat/roaming behaviour)
-Horticulture Update
-Cooking Update (visual cooking states)
-Stealth
-New Animal AI
-Central economy
-Fireplace Update
-New Icons
-Player control changes
-New Crosshair
-Diseases
-Increased Zombie Count
-Changed Zombie Spawns
-New idle animations (main menu)
-New UI (main menu) (use -newui switch to try it out)
-Forced Persistence
-Weapon rebalancing
-Zombie Rebalancing
New Animations:
-Lot of new animal animations
-Total rework of Zombie animations
New Locations:
-New camps
Map:
-Road improvements
-Grassland improvements
Programming:
-New Sensors
-New Zombie Controller
-New Zombie Physics
-Noise system
Fixed:
-Vehicle bugfixing
-Zombie bugfixing
-Animal bugfixing
-and a lot more!
Known issues:
-Visual bugs in zombie animations
-Sound issues with zombies
-A rare server crash
-Items not spawning at proper places