MSI Afterburner 3.0.0 FINAL

Geht doch:
AB öffnen, Settings/Überwachung/Zeige On-Screen-Einblendung Haken setzen.
 
Ja bei der Spannungsregulierung - wobei die bei meiner Karte eh gelockt ist - aber die Framerate da kann man kein Haken setzen, weil es eingeraut ist.
 
Bei mir das gleiche, kein OSD. :/


*edit*

Hab mal 2 Screens hinzugefügt, wie es bei mir aussieht. Wie man sieht(oder auch nicht^^) fehlt der Tab "OSD" komplett und auch unter "Überwachung" hab ich kein OSD aufgeführt.
 

Anhänge

  • afterburner.jpg
    afterburner.jpg
    465,8 KB · Aufrufe: 287
  • afterburner1.jpg
    afterburner1.jpg
    473,2 KB · Aufrufe: 246
Zuletzt bearbeitet:
Man muss nochmal in die blaue Zeile und dort durch Klicken einen Haken setzen.

P.S. der AB ist bei als Symbol in der Fußleiste. Seit heute kann ich das Programm aber nicht mehr auf den Bildschirm holen. Es erscheint dann nur ein Tray-Icon des AB in der Fußleiste.
Wie kommt das denn?
 
Wow, dass wir das noch erleben dürfen. Schön. :daumen:

MfG,
Raff

Hi Raff,
ich wollte Dich aus gegebener Veranlassung ein wenig vöttern:
Du wirst es nicht für möglich halten, aber es gibt mittlerweile sogar schon ein Update zum AB 3.0.1.
Change logs:
Version 3.0.1Added core voltage control for reference design AMD RADEON R9 295X2 series graphics cards with NCP81022 voltage regulators
Fixed hardware database for reference design AMD RADEON HD 7990 and AMD RADEON HD 290X series graphic cards
Fixed GDI resource leak when tray icon monitoring mode is enabled
RivaTuner Statistics Server has been upgraded to version 6.1.2

Bist Du jetzt platt?!
 
Zuletzt bearbeitet:
Hi Raff,
weil es Dir so gut geschmeckt hat, nochmal ein kleiner Infohappen:

Der Afterburner 4.0.0. Beta 9 steht zum Download bereit!

Übrigens macht geistige Nahrung doch nicht dicker, mein Guter.:D
 
Changes list includes:

Added MSI R9 280 series voltage control support
Added AMD Tonga graphics processors family support
Added core voltage control for reference design AMD RADEON R9 285X series graphics cards with NCP81022 voltage regulators
Added official overclocking limits extension support for AMD Tonga graphics processors. Please take a note that unofficial overclocking mode is currently not supported for AMD Tonga graphics processors family.
Various parts of hardware monitoring module have been pumped up to improve hardware monitoring usability and flexibility:
Added layered monitoring graphs rendering mode. Now you may right click source graph in monitoring window, select “Attach” in the context menu then point to destination graph to attach source graph to it and create a group of layered graphs. This feature allows you to render as many layered graphs on the same grid as you wish. The colors of graphs in layered rendering mode can be customized independently of each other so you can easily identify them g3d.
Added multi-column monitoring graphs rendering mode. Now you can adjust the number of graph columns in “Active monitoring graphs” section in “Monitoring” tab
Added “Override graph name” option to “Monitoring” tab. Now you can rename the graphs displayed in hardware monitoring window
Monitoring history buffer size is no longer defined by monitoring window width. Now pre-history buffer size is fixed and stores the last 3600 samples (1 hour for 1000ms polling period) for each graph
Improved tray icon monitoring module:
Now you can select either text mode or barchart indicator mode for each value displayed in tray icon. Barchart indicator mode can be extremely useful for visualizing data like GPU / CPU usage
Improved Logitech keyboard LCD monitoring module:
Ported to new Logitech API to provide support for newer Logitech LCD displays
Added support for color LCD display of Logitech G19/G19s keyboards
Added graph mode support for color LCD display of Logitech G19/G19s keyboards. Now in addition to previously available text mode you can optionally select graph mode and see exact copy of MSI Afterburner’s monitoring graphs displayed directly inside the keyboard LCD. You can also press “Menu” soft button on your Logitech G19/G19S keyboard to toggle between text and graph modes dynamically in realtime
Added acceleration support to LCD scrolling implementation
Added larger 8x12, 10x12, 12x12 and 12x16 fonts support for text mode
Added “Regional settings” section to “User Interface” tab:
Temperature format settings allow you to switch between Celsius and Fahrenheit format for monitored temperatures. Please take a note that this setting affects temperature readouts only. Hardware related temperature adjustments (e.g. fan speed to temperature mapping curve for all cards or temperature target adjustment for NVIDIA Kepler series) are always being displayed and adjusted in Celsius for maximum unification, safety and compatibility
12 hours / 24 hours time format settings allow you to configure time format for On-Screen Display and hardware monitoring window
Added “Enable low-level IO driver” option to the “Compatibility properties” section in “General” tab
Added SLI sync performance limit graph for release 340 and newer NVIDIA drivers
Display device enumeration implementation has been modified slightly to allow monitoring Intel iGPUs when low-level IO driver is not enabled
Improved handshaking algorithm reduces the risk of seeing multiple running instances of child processes (e.g. RTSS)
Optimized hardware polling for NVIDIA graphics cards
Optimized hardware polling for multi-GPU systems
Added SVI2 voltage control support via AMD ADL SDK to provide compatibility with future graphics cards
Added automatic prerecording settings to “Videocapture” tab. When you enable automatic mode prerecording session is being started automatically on each 3D application startup. Please take a note that in this case you can still use video prerecord hotkey to stop then manually restart prerecording session if necessary
Drastically improved skin engine:
Improved skin compiler gives more detailed error messages when skin compilation fail due to error in some source image file
Source image file format is no longer limited to 24-bit BMP files only. Now skin compiler supports all possible bit depths for BMP format and fully supports PNG format with alpha channel
Added built-in bitmap effect for extracting alpha-channel from PNG image files
Skin format has been upgraded to v1.3. New format supports alpha channel based transparency for skinned window, allowing skin designers to define semi-transparent skin areas, apply antialiasing to the skin window edges and so on
Added new skinned window composition modes support and “Skin composition mode” settings to “User interface tab”. New settings allows you to use one of the following modes:
Traditional mode – suits best for backward compatibility with existing skins and performance testing
Layered mode with colorkey - provides much faster rendering of skins with non-rectangular window shape and additionally allows you to adjust transparency of skinned window
Layered mode with alpha – provides per-pixel alpha channel support and advanced visual effects for compatible skins and also allows you to adjust transparency of skinned window
Skin format reference guide has been updated to v1.7 to document these changes
Improved implementation of rollback to default skin
Full skins cross-compatibility with other overclocking applications based on RivaTuner engine. Special GUI transformation layer allows you to use the skins designed for third party RivaTuner based overclocking applications and makes the process of migration to MSI Afterburner from such overclocking tools much more comfortable for you. You can keep the look and feel of your preferred overclocking application and at the same time enjoy extended MSI Afterburner’s features including full range of supported graphics cards, industry leading powerful and robust monitoring module, flexible video recording features and many more
RivaTuner Statistics Server has been upgraded to v6.2.0
 
Doofe Frage, kann ich irgendwo einstellen, dass ich von MSI Afterburner die Rivatoolanzeige automatisch in jedem Spiel habe? Unter Global lässt sich das i. wie nicht einstellen und bei manchen Games ist es dennoch nicht da
 
Endlich kann man auch EVGA Precision X 15 Skins benutzen :daumen:
Das ist einer der besten neuerungen für mich da mir die AB Skins nie wirklich gefallen haben :/
 
Alle AB versionen von 3.X.X und 4.X.X lesen bei meiner GTX680 die verbrauchte TDP in % (GPU1 Power, %) falsch aus. Die alten 2.X.X versionen können das. Weiss jemand rat?
 
... hast du einen Link? Ich finde nichts. Na gut nen 4.1.0. hab ich jetzt gefunden....
 
Zuletzt bearbeitet:
Zurück