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;Quality Autoexec.cfg
;Mster Config v3.0 for Crysis
;by Mster
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;Game Settings
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con_restricted 0
sys_spec_ObjectDetail=4
sys_spec_Shading=3
sys_spec_VolumetricEffects=3
sys_spec_Shadows=3
sys_spec_Texture=3
sys_spec_PostProcessing=3
sys_spec_Water=4
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;PostProcessing
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r_UseEdgeAA=2
r_sunshafts=1
r_colorgrading=1
r_DepthOfField=2
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;Objects
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e_obj_quality=4
e_proc_vegetation=1
ca_useDecals=1
e_decals_allow_game_decals=1
e_decals_life_time_scale=2
e_lod_ratio=6
e_lod_min=0
e_lods=1
e_view_dist_ratio_detail=30
e_view_dist_ratio_vegetation=50
e_vegetation_min_size=0
i_rejecteffects=1
e_vegetation_bending=2
sys_flash_curve_tess_error=2
e_view_dist_ratio=100
e_max_view_dst_spec_lerp=1
e_vegetation_sprites_distance_custom_ratio_min=1
e_vegetation_sprites_distance_ratio=1.6
e_detail_materials_view_dist_xy=2048
e_detail_materials_view_dist_z=128
es_DebrisLifetimeScale=1
e_cbuffer_resolution=256
e_dissolve=1
ca_DrawFaceAttachments=1
ca_AttachmentCullingRation=200
e_terrain_occlusion_culling_max_dist=200
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;Water
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r_WaterRefractions=1
r_WaterReflections=1
r_WaterUpdateFactor=0.05
e_water_tesselation_amount=10
e_water_tesselation_swath_width=10
r_WaterUpdateDistance=0.2
r_WaterCaustics=1
r_WaterReflectionsQuality=4
e_water_ocean_fft=1
q_ShaderWater=3
r_WaterReflectionsMinVisiblePixelsUpdate = 0.05
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;Texture
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r_TexturesStreaming=0
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;Shader
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q_Renderer=3
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;Shading
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r_SSAO=1
r_SSAO_darkening=0.6
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;Hdr Lighting
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r_hdrlevel=0.3
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