Gurdi
Kokü-Junkie (m/w)
Die 330 wurde verändert in Pre-Processing Compute Shader Stage.
Die Aufgabe übernimmt nun der Treiber.
Ob Vega 10 das beherrscht ist unklar. Das ganze wurde zum heutigen Tag angemeldet.
"[0034] A pre-processing compute shader stage 330 is coupled to the graphics processing pipeline 134. The pre-processing compute shader stage 330 allows computational work to be performed on primitives received from outside of the APD 116 (e.g., from the processor 102) before being processed by the graphics processing pipeline 134. The pre-processing compute shader stage 330 executes pre-processing compute shader programs received from, for example, the processor 102. These pre-processing compute shader programs accept specified inputs, such as primitives or vertices, and produce specified outputs, such as modified primitives or vertices. "
Die Aufgabe übernimmt nun der Treiber.
Ob Vega 10 das beherrscht ist unklar. Das ganze wurde zum heutigen Tag angemeldet.
"[0034] A pre-processing compute shader stage 330 is coupled to the graphics processing pipeline 134. The pre-processing compute shader stage 330 allows computational work to be performed on primitives received from outside of the APD 116 (e.g., from the processor 102) before being processed by the graphics processing pipeline 134. The pre-processing compute shader stage 330 executes pre-processing compute shader programs received from, for example, the processor 102. These pre-processing compute shader programs accept specified inputs, such as primitives or vertices, and produce specified outputs, such as modified primitives or vertices. "
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