Crysis - Absturz Probleme

socke85

Kabelverknoter(in)
Hi LEute,

Ich hab mittlerweile erhebliche Probleme mit Crysis. So gut wie jedesmal, wenn ich einen Spielstand lade, stuerzt das Game binnen 5-10sec ab. Anfangs hatte ich null Probleme. Je weiter ich im Game vorankam, desto hauefiger hatte ich auch Abstuerze, bis es nun unspielbar ist.

Ich hab euch mal die letzten zwei Logs (Jedesma Absturz) hier reingepostet:

  • Nummero uno:

BackupNameAttachment=" Build(6156) Date(04 Jul 2010) Time(11 21 00)" -- used by backup system

Log Started at Sunday, July 04, 2010 11:21:00
Running 32 bit version
Executable: e:\games\steam\steamapps\common\crysis\bin32\crysis.exe
FileVersion: 1.1.1.6156
ProductVersion: 1.1.1.6156
Using STLport C++ Standard Library implementation

--- CPU detection ---
Total number of logical processors: 8
Number of available logical processors: 8

Processor 0:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.325263 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 1:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.338038 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 2:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.344781 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 3:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.342771 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 4:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.339847 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 5:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.334576 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 6:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.334856 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 7:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.340337 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Total number of system cores: 4
Number of cores available to process: 4
---------------------
Windows Vista 64 bit (build 6.0.6000)
System language: German
Windows Directory: "C:\Windows"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 11:21:01 07/04/10, system running for 60 minutes
4088MB physical memory installed, 1906MB available, 4095MB virtual memory installed, 53 percent of memory in use
PageFile usage: 52MB, Working Set: 38MB, Peak PageFile usage: 52MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize Windows Audio Session API output!
Sound - 3 drivers found:
Sound - available drivers: 0 Lautsprecher (USB Audio) !
Sound - available drivers: 1 Realtek Digital Output (Realtek High Definition Audio) !
Sound - available drivers: 2 Lautsprecher (Realtek High Definition Audio) !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 Mikrofon (USB Audio) !
Sound - available record drivers: 1 SPDIF-Schnittstelle (USB Audio) !
Sound - available record drivers: 2 Mikrofon (Realtek High Definition Audio) !
Sound - available record drivers: 3 Line (USB Audio) !
Sound - using FMOD version: 00040723 and internal 00040723!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'Florian': First Time Login - Successfully created default profile 'default'
[PlayerProfiles] Login of user 'Florian' successful.
[GameProfiles]: Successfully activated profile 'default' for user 'Florian'
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[GameProfiles]: PlayerProfileManager reported first-time login. Running AutoDetectSpec.
Running machine spec auto detect (32 bit)...
- Windows Vista 64 bit (build 6.0.6000)
- System memory
--- 4087 MB
- Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
--- Number of available cores: 4 (out of 4)
--- Benchmark
----- Best time after 3 runs: 347.90 ms
----- Time multiplier: 0.57
----- Final time: 197.26 ms
--- Rating: CPU class 3
- ATI Radeon HD 5800 Series (vendor = 0x1002, device = 0x6898)
--- Video memory: 1014 MB
--- Minimum SM 2.0 support: yes
--- DX10 supported: yes
--- Rating: GPU not rated yet!
- Final rating: Machine class 3
[net 09:21:02.267] network hostname: Gentleman
[net 09:21:02.269] ip:192.168.2.100
Running machine spec auto detect (32 bit)...
- Windows Vista 64 bit (build 6.0.6000)
- System memory
--- 4087 MB
- Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
--- Number of available cores: 4 (out of 4)
--- Benchmark
----- Best time after 3 runs: 349.82 ms
----- Time multiplier: 0.57
----- Final time: 198.35 ms
--- Rating: CPU class 3
- ATI Radeon HD 5800 Series (vendor = 0x1002, device = 0x6898)
--- Video memory: 1014 MB
--- Minimum SM 2.0 support: yes
--- DX10 supported: yes
--- Rating: GPU not rated yet!
- Final rating: Machine class 3
$3sys_spec_Full = $63 $5[]$4
[Warning] Unknown command: WarningBox
$3r_Width = $61920 $5[DUMPTODISK]$4
$3r_Height = $61080 $5[DUMPTODISK]$4
$3r_FSAA = $61 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $62 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[Warning] Unknown command: fsaa_mode
$3sys_spec_Full = $63 $5[]$4
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
System:Quit


  • Und der zweite
BackupNameAttachment=" Build(6156) Date(04 Jul 2010) Time(17 31 12)" -- used by backup system

Log Started at Sunday, July 04, 2010 17:31:12
Running 32 bit version
Executable: e:\games\steam\steamapps\common\crysis\bin32\crysis.exe
FileVersion: 1.1.1.6156
ProductVersion: 1.1.1.6156
Using STLport C++ Standard Library implementation

--- CPU detection ---
Total number of logical processors: 8
Number of available logical processors: 8

Processor 0:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.340082 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 1:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.347874 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 2:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.340981 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 3:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.278595 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 4:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.345738 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 5:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.343285 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 6:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.326541 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 7:
CPU: Intel Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
Family: 6, Model: 14, Stepping: 5
FPU: On-Chip
CPU Speed (estimated): 2272.342675 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Total number of system cores: 4
Number of cores available to process: 4
---------------------
Windows Vista 64 bit (build 6.0.6000)
System language: German
Windows Directory: "C:\Windows"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 17:31:13 07/04/10, system running for 431 minutes
4088MB physical memory installed, 2535MB available, 4095MB virtual memory installed, 37 percent of memory in use
PageFile usage: 51MB, Working Set: 37MB, Peak PageFile usage: 51MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize Windows Audio Session API output!
Sound - 3 drivers found:
Sound - available drivers: 0 Lautsprecher (USB Audio) !
Sound - available drivers: 1 Realtek Digital Output (Realtek High Definition Audio) !
Sound - available drivers: 2 Lautsprecher (Realtek High Definition Audio) !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 Mikrofon (USB Audio) !
Sound - available record drivers: 1 SPDIF-Schnittstelle (USB Audio) !
Sound - available record drivers: 2 Mikrofon (Realtek High Definition Audio) !
Sound - available record drivers: 3 Line (USB Audio) !
Sound - using FMOD version: 00040723 and internal 00040723!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'Florian' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'default'
[GameProfiles]: Successfully activated profile 'default' for user 'Florian'
$3r_FSAA = $61 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $62 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 15:31:14.386] network hostname: Gentleman
[net 15:31:14.402] ip:192.168.2.100
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[net 15:31:54.970] connection requested to: <local>:64087
[net 15:31:54.970] resolved as: <local>:64087
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
-----------------------------------------------------
*LOADING: Level village loading time: 23.14 seconds
-----------------------------------------------------
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method DisplaySavedGames [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method updateDetails [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method DisplaySavedGames [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method updateDetails [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method SelectHeader [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[net 16:13:58.216] Disconnect <local>:16; profid=0; cause=13; msg='Nub destroyed'
[net 16:13:58.216] Disconnect <local>:64087; profid=0; cause=13; msg='Nub destroyed'
CGameClientChannel::Release
[net 16:13:59.450] connection requested to: <local>:64087
[net 16:13:59.451] resolved as: <local>:64087
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
-----------------------------------------------------
*LOADING: Level rescue loading time: 21.48 seconds
-----------------------------------------------------
[Error] Couldn't spawn inventory item FY71NormalAmmo, got id 0.
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [libs/ui/tex_downloadentitys.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]



Iwer hier, der damit was anfangen kann?

Cheers,
socke
 
das hilft uns eigentlich garnicht, meine Tipps wären Treiber aktualisieren Temps beobachten nichts übertakten patch installieren.

mfg yello7676
 
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