Mein System: CPU C2Q9550 @3.80Ghz, alles andere: siehe Signatur.
Den Lüfter hab ich über MSI-AB so eingestellt, dass er ab 70°C auf 80% dreht. Dadurch dass ich ein HS habe, höre ich es nicht im Geringsten. Mit dieser Einstellung erreichte die Karte bisher unter Last max. 73°C, im Idle liegt sie bei 41°C.
Hier auch mal meine Benchmark-Ergebnisse:
ARMA2:
Settings (PCGH): All Max
SW: 3600
FR: 150%
2.83Ghz 650/1300/2200
C2Q9550 |4GBDDR3 ASUS Striker2 (2x2048MB/10661T)|GTX480; 1680x1050; (FW 197.41 & PhysX): 26fps
3.80Ghz 650/1300/2200
C2Q9550 |4GBDDR3 ASUS Striker2 (2x2048MB/10661T)|GTX480; 1680x1050; (FW 197.41 & PhysX): 29fps
Crysis1-Flyby:
2.83Ghz DDR3 650/1300/2200
C2Q9550 |4GBDDR3 ASUS Striker2 (2x2048MB/10661T)|GTX480; 1680x1050; 4xAA/16xAF; Very highDX 10 (FW 197.41 & PhysX): 43.52fps (3rd Loop)
3.81Ghz DDR3 650/1300/2200
C2Q9550 |4GBDDR3 ASUS Striker2 (2x2048MB/10661T)|GTX480; 1680x1050; 4xAA/16xAF; Very highDX 10 (FW 197.41 & PhysX): 49.42fps (3rd Loop)
3DMark Vantage
4x2.83Ghz 650/2200/1300
C2Q9550 |4GBDDR2 ASUS Striker(2x2048MB/10661T)|GTX480
(FW 197.41 & PhysX): 15792 (GPU) 44627 (CPU) 18835 (Perf)
4x3.80Ghz 650/2200/1300
C2Q9550 |4GBDDR2 ASUS Striker(2x2048MB/10661T)|GTX480
(FW 197.41 & PhysX): 16676 (GPU) 50088 (CPU) 20014 (Perf)
3DMark06
4x3.80Ghz 650/2200/1300
C2Q9550 |4GBDDR2 ASUS Striker(2x2048MB/10661T)|GTX480
(FW 197.41 & PhysX):7345/9469 (SM2/3) 5333 (CPU) 19346 (Bs)
Heaven Demo v1.0
FPS:
33.4
Scores:
841
Hardware
Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows Vista (build 6002, Service Pack 2) 64bit
CPU model:Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz
CPU flags:3805MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT
GPU model:NVIDIA GeForce GTX 480 8.17.11.9741 1536Mb
Settings
Render:direct3d11
Mode:1680x1050 8xAA fullscreen
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:16x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled
Unigine Corp. © 2005-2009
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Ultimate (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
DirectX Version: DirectX 11
Graphics Card Info: NVIDIA GeForce GTX 480 [3294 MB] Driver: 8.17.0011.9741
CPU Info: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz (4 CPUs), ~3.8GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 44.2 average fps 15.0 minimum fps 101.0 maximum fps
Scene "Fight" 99.6 average fps 34.0 minimum fps 249.0 maximum fps
Scene "Build" 135.1 average fps 73.0 minimum fps 280.0 maximum fps
Scene "Think" 58.9 average fps 29.0 minimum fps 116.0 maximum fps
Overall average framerate: 84.4 fps