Hallo Community.
Ich brauche Hilfe und zwar für das bekannte Thema "BSOD".
Ich hab schon viele Dinge versucht doch nichts geklappt. Also wenn ich anfange zu zocken kommt dieses Bluescreen.
Hab auch folgendes aus dem Debugger raus bekommen :
Microsoft (R) Windows Debugger Version 6.4.0007.2
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\Users\ergent\Desktop\Mini102210-01.dmp]
Mini Kernel Dump File: Only registers and stack trace are available
Symbol search path is: SRV*C:\Symbols*Symbol information
Executable search path is:
Windows Longhorn Kernel Version 6002 (Service Pack 2) MP (4 procs) Free x86 compatible
Product: WinNt, suite: TerminalServer SingleUserTS Personal
Built by: 6002.18267.x86fre.vistasp2_gdr.100608-0458
Kernel base = 0x81c52000 PsLoadedModuleList = 0x81d69c70
Debug session time: Fri Oct 22 23:51:18.025 2010 (GMT+2)
System Uptime: 0 days 1:23:21.866
Loading Kernel Symbols
.............................................................................................................................................
Loading unloaded module list
.......
Loading User Symbols
*******************************************************************************
* *
* Bugcheck Analysis *
* *
*******************************************************************************
Use !analyze -v to get detailed debugging information.
BugCheck 4E, {99, 4c006, 2, 4bff8}
Probably caused by : memory_corruption ( nt!MiBadShareCount+24 )
Followup: MachineOwner
---------
2: kd> !analyze -v
*******************************************************************************
* *
* Bugcheck Analysis *
* *
*******************************************************************************
PFN_LIST_CORRUPT (4e)
Typically caused by drivers passing bad memory descriptor lists (ie: calling
MmUnlockPages twice with the same list, etc). If a kernel debugger is
available get the stack trace.
Arguments:
Arg1: 00000099, A PTE or PFN is corrupt
Arg2: 0004c006, page frame number
Arg3: 00000002, current page state
Arg4: 0004bff8, 0
Debugging Details:
------------------
OVERLAPPED_MODULE: mrxdav
CUSTOMER_CRASH_COUNT: 1
DEFAULT_BUCKET_ID: DRIVER_FAULT
BUGCHECK_STR: 0x4E
CURRENT_IRQL: 2
LAST_CONTROL_TRANSFER: from 81ce8b83 to 81d1fb8d
STACK_TEXT:
a8d8f7a8 81ce8b83 0000004e 00000099 0004c006 nt!KeBugCheckEx+0x1e
a8d8f7c0 81ce652a c0802000 00000000 86587450 nt!MiBadShareCount+0x24
a8d8f80c 81ce69f9 86587280 855c26c0 86587280 nt!MiDeletePfnList+0x36f
a8d8fc74 81ce5182 86587280 00000000 00000000 nt!MiDeleteAddressesInWorkingSet+0x31c
a8d8fca0 81e6a76a 811f83e2 855c2920 855c26c0 nt!MmCleanProcessAddressSpace+0x13a
a8d8fd04 81e6abf2 00000000 00000000 855c26c0 nt!PspExitThread+0x65d
a8d8fd24 81e42f83 855c26c0 c000001d 00000001 nt!PspTerminateThreadByPointer+0x5b
a8d8fd54 81c9cc7a ffffffff c000001d 01cdfa3c nt!NtTerminateProcess+0x1e0
a8d8fd54 77995e74 ffffffff c000001d 01cdfa3c nt!KiFastCallEntry+0x12a
WARNING: Frame IP not in any known module. Following frames may be wrong.
01cdfa28 00000000 00000000 00000000 00000000 0x77995e74
FOLLOWUP_IP:
nt!MiBadShareCount+24
81ce8b83 cc int 3
SYMBOL_STACK_INDEX: 1
FOLLOWUP_NAME: MachineOwner
SYMBOL_NAME: nt!MiBadShareCount+24
MODULE_NAME: nt
DEBUG_FLR_IMAGE_TIMESTAMP: 4c0e557c
STACK_COMMAND: kb
IMAGE_NAME: memory_corruption
FAILURE_BUCKET_ID: 0x4E_nt!MiBadShareCount+24
BUCKET_ID: 0x4E_nt!MiBadShareCount+24
Followup: MachineOwner
-------------------------------------------------------------------
Ich denke mal es hat etwas mit der Grafik zu tun . Weil es nur passiert wenn ich was spiele.. .
Ich hoffe Ihr könnt mir weiterhelfen.
Mfg, albo123
Ich brauche Hilfe und zwar für das bekannte Thema "BSOD".
Ich hab schon viele Dinge versucht doch nichts geklappt. Also wenn ich anfange zu zocken kommt dieses Bluescreen.
Hab auch folgendes aus dem Debugger raus bekommen :
Microsoft (R) Windows Debugger Version 6.4.0007.2
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\Users\ergent\Desktop\Mini102210-01.dmp]
Mini Kernel Dump File: Only registers and stack trace are available
Symbol search path is: SRV*C:\Symbols*Symbol information
Executable search path is:
Windows Longhorn Kernel Version 6002 (Service Pack 2) MP (4 procs) Free x86 compatible
Product: WinNt, suite: TerminalServer SingleUserTS Personal
Built by: 6002.18267.x86fre.vistasp2_gdr.100608-0458
Kernel base = 0x81c52000 PsLoadedModuleList = 0x81d69c70
Debug session time: Fri Oct 22 23:51:18.025 2010 (GMT+2)
System Uptime: 0 days 1:23:21.866
Loading Kernel Symbols
.............................................................................................................................................
Loading unloaded module list
.......
Loading User Symbols
*******************************************************************************
* *
* Bugcheck Analysis *
* *
*******************************************************************************
Use !analyze -v to get detailed debugging information.
BugCheck 4E, {99, 4c006, 2, 4bff8}
Probably caused by : memory_corruption ( nt!MiBadShareCount+24 )
Followup: MachineOwner
---------
2: kd> !analyze -v
*******************************************************************************
* *
* Bugcheck Analysis *
* *
*******************************************************************************
PFN_LIST_CORRUPT (4e)
Typically caused by drivers passing bad memory descriptor lists (ie: calling
MmUnlockPages twice with the same list, etc). If a kernel debugger is
available get the stack trace.
Arguments:
Arg1: 00000099, A PTE or PFN is corrupt
Arg2: 0004c006, page frame number
Arg3: 00000002, current page state
Arg4: 0004bff8, 0
Debugging Details:
------------------
OVERLAPPED_MODULE: mrxdav
CUSTOMER_CRASH_COUNT: 1
DEFAULT_BUCKET_ID: DRIVER_FAULT
BUGCHECK_STR: 0x4E
CURRENT_IRQL: 2
LAST_CONTROL_TRANSFER: from 81ce8b83 to 81d1fb8d
STACK_TEXT:
a8d8f7a8 81ce8b83 0000004e 00000099 0004c006 nt!KeBugCheckEx+0x1e
a8d8f7c0 81ce652a c0802000 00000000 86587450 nt!MiBadShareCount+0x24
a8d8f80c 81ce69f9 86587280 855c26c0 86587280 nt!MiDeletePfnList+0x36f
a8d8fc74 81ce5182 86587280 00000000 00000000 nt!MiDeleteAddressesInWorkingSet+0x31c
a8d8fca0 81e6a76a 811f83e2 855c2920 855c26c0 nt!MmCleanProcessAddressSpace+0x13a
a8d8fd04 81e6abf2 00000000 00000000 855c26c0 nt!PspExitThread+0x65d
a8d8fd24 81e42f83 855c26c0 c000001d 00000001 nt!PspTerminateThreadByPointer+0x5b
a8d8fd54 81c9cc7a ffffffff c000001d 01cdfa3c nt!NtTerminateProcess+0x1e0
a8d8fd54 77995e74 ffffffff c000001d 01cdfa3c nt!KiFastCallEntry+0x12a
WARNING: Frame IP not in any known module. Following frames may be wrong.
01cdfa28 00000000 00000000 00000000 00000000 0x77995e74
FOLLOWUP_IP:
nt!MiBadShareCount+24
81ce8b83 cc int 3
SYMBOL_STACK_INDEX: 1
FOLLOWUP_NAME: MachineOwner
SYMBOL_NAME: nt!MiBadShareCount+24
MODULE_NAME: nt
DEBUG_FLR_IMAGE_TIMESTAMP: 4c0e557c
STACK_COMMAND: kb
IMAGE_NAME: memory_corruption
FAILURE_BUCKET_ID: 0x4E_nt!MiBadShareCount+24
BUCKET_ID: 0x4E_nt!MiBadShareCount+24
Followup: MachineOwner
-------------------------------------------------------------------
Ich denke mal es hat etwas mit der Grafik zu tun . Weil es nur passiert wenn ich was spiele.. .
Ich hoffe Ihr könnt mir weiterhelfen.
Mfg, albo123